We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
David Owens II
That's going to cause Casey to have to sync the community one as well otherwise it will error when…
»
Scott Brooks
You can use separate repos for this. I don't think that one needs to be a fork. You should be abl…
»
noxy_key
Yep, apparently so. We are posting at the same time and I missed the convo while typing :)
»
Casey Muratori
I'm definitely not putting the assets in the GitHub, so hopefully everyone can be OK with that :) …
»
David Owens II
That is what the submodules are, essentially symlinks. You either do this: git clone --recursive <…
»
noxy_key
I think it might also possible to symlink other repositories into your own, but it seems it's only…
»
David Owens II
Certainly, it's all about finding the most pragmatic workarounds. =)
»
Casey Muratori
The submodules idea you proposed sounds like the best work-around so far. I don't have any experi…
»
David Owens II
I sent a more detailed email about this, but I think you want top-level repos for your setup inste…
»
Casey Muratori
Hey all, GitHub setup is proceeding apace, although honestly, GitHub is a bit toyish in my opinion…
»
John Lorre
First I was thinking much like Casey, not really liking the idea of an extension. But if it is not…
»
Mike T
Cool. :) Completely forgot about that feature. I guess I never use it. :)
»
David Owens II
The files stored (for LFS) in git are essentially metadata. Without the extension, I believe there…
»
Mike T
I'm not familiar with the git extension, what happens if you don't have it installed. Will the poi…
»
David Owens II
Unfortunately, there are no ideal solutions here.Downloading huge asset zips sucks.Breaking up ass…
»
Casey Muratori
I don't really want something where everyone's going to have to install an extension, though, and …
»
David Owens II
You could sign up for this: .
»
Casey Muratori
Git can't handle assets (that's why game developers never use it :) ) of the size used in game dev…
»
Saticmotion
Turns out the problem was the relative file paths. In episode 4 Casey turns on full paths in the c…
»
Miguel Lechón
Hi fellow pushers, I've been catching up on recent episodes while annotating them and I have to ad…
»
Asaf Gartner
Will it also include the assets?
»
Nuno
Great idea Casey :) Now I can ditch my daily/weekly routine to download the latest code and import…
»
John Lorre
This would be awesome. As this was not explicitly written, I state (the likely obvious) to start t…
»
Andreas Wilfer
It sounds like a perfect idea to put it in a private repository.
»
Abner Coimbre
When it comes to Git foo, I have found Miblo, Drive137, or Soulflare3 to be very good at maintaini…
»
Casey Muratori
That would be great, yes. Lots of people like to build with Visual Studio, I think.Casey
»
Kirill Basin
That would be a great idea indeed! It's a minor thing, but I can supply project config files for t…
»
Ian Hern
I don't think the fact that the stdlib string is bad is an excuse at all, especially since this is…
»
Bryan Taylor
Let me preface with: I like C. I think we should write more things in C. I do not think we shou…
»
drjeats
Very cool :) Useful for people are behind since trying to use desktop diff programs to refresh you…
»