The book Elements of Programming by Alexander Stepanov and Paul McJones is an exploration of one …
This is a really cool way of generating sine-waves indeed. One disadvantage of the method is that…
Chapter 12: Platform-independent Sound Output is now out.
If no-one objects, I'll no longer be d…
Sagar —
Thanks! The cos(x + 2d) = 2 cos (x+d) cos d - cos x method is cool.
To add to Uberstedt's link to the creator of STL, let me recommend STL himself, Microsoft's Steph…
@Pseudo to continue on your analogy a bit, imagine that the only thing you did in music class is …
I just wanted to mention, that there is a c++ "interpreter" (it's a jit really) it is called clin…
I like the composer analogy. I think Math is more about learning to think differently than "how …
One could consider not using the CRT at all ... (is that what Casey is going to do?)
Or compile …
I tend to do a lot of symbolic links instead of doing Casey's subst trick (which used to be my go…
The point I was making was about what a mathematician does vs what they teach in high school. (An…
I think this analogy is deeper than you think it is, but it undercuts your point a little :) Yes…
I am not going to be happy with this site until it loads up >2MB of JavaScript prior to render…
As Casey noted, this is just a placeholder sound, and premature optimisation is the root of all k…
I remember reading these articles last year. Around that time I got inspired to make a game. It m…
Thank you for the replies.
I'm looking forward to hear your ideas about this Mr. Muratori! :D
Zach —
@pseudonym73. The point I was trying to make here, was to encourage those who may be struggling w…
This was a really interesting post, and I do see some similarities with other topics. However, an…
The second point, is about learning math. I can say, very confidently, that if you are taking hig…
Another one worth mentioning is Burgerlib. I wouldn't normally mention stuff randomly found on Gi…
After you're comfortable with the content in K&R, I'd recommend Peter van der Linden's Expert…
Zach —
I’m writing this post as an extension to the answer Casey gave last night on mathematics and game…
It seems likely that it will, and it seems to me it probably will get "stuck" at some point becau…
The sine wave is just a test to make sure the sound is working, so we don't care at all about pre…
We will actually be covering this topic in the stream. There are a number of things you can do t…
Thanks! I searched around but didn't find anything mentioning that intrinsic. I added an edit to …
Sagar —
On every frame, the variable tSine is incremented. After a while, won't we have issues with preci…
[hide]it really is amazing.[/hide]