You never have to delete any resources when program terminates. OS will cleanup everything automat…
Terans —
In Handmade Hero, I don't see where Casey deletes all the allocated textures, so I have two questi…
Day 4 Not as much advance as I hoped for. I started by cleaning up the parser a little, as all the …
Thanks, for writing about your progress, I feel less lonely ^^. I don't know if you are familiar w…
Day 3 I started the day by trying to finish the code for adding similar terms. Mostly I needed a wa…
A brief introduction From Go to Swift, the idea of untyped literals – in particular numbers – h…
1. that line transforms 0xaabbccdd value into 0x000bbdd - because you need only left (0xbb) and ri…
leddoo —
TLDR: Fell into my usual jam trap of not actually working on the project (rabbit holed on gui). Lu…
I don't understand the line row1 = ((row1 & 0x00ff00ff) * 0x00010100) >> 16; Also, the row2 should…
If you keep your tilemap tile types as separate byte array (so 8-bit per tile) then this "pattern"…
One thing that I usually do, is doing this for the entire tilemap. I don't want to check for a spe…
No, I'm using Google Chrome as my browser. I changed the UI display language to japanese and that …
2\*1024\*1024\*1024 is 2147483648 which does not fit into int type. It is int type because 2 is in…
leddoo —
jam log - tuesday: 10:00: Data model is fine for now. Starting with the tui. Step 1: Getting famil…
leddoo —
jam log - monday: 15:15: Thinking I'll start by setting up nanovg and lua. But first, time for a w…
Roman —
Thanks for reply. When I pass 2GB instead if 1GB it throws code 87(The parameter is incorrect). I …
1) What is "default commit size"? You can commit in 4KB increments. Doing it for every 4KB can be …
Roman —
Hello. I am writing obj file format parser with using memory arenas. So I need three types of arra…
&& in dx==0 && dy==0 condition means the result is true only when dx is 0 AND dy is 0. So when bot…
We don't have a page for that yet. For now you can use this for markdown syntax:
@HarmOUR Thanks. My goal is also to have easy and fast interaction with a GUI, but I prefer doing …
Roman —
Ok thanks. Where can I find all available syntax?
We support both bbcode and markdown. You can do either: [code language=c] [/code] Or
Roman —
Is toolbar for writing posts gone? Can you remind me syntax for code block? Also as I understand s…
Thanks! I couldn't ever think that I can encode it into a bitset. Until now, I always need to loop…
Miles —
Almost forgot this was happening. I'll be making a single-header library for fast image resizing o…
jvvh —
Just wanted to chime in that this issue with large pdb's is preventing me from being able to use R…
Are you asking how to look around tile in 2d grid? EDIT: oh, or do you want to check if specific n…
I want to loop through a tilemap and check each tile's surrounding tiles to get the correct tile. …