Hi, I have recently begun using 4coder and it seems really cool so far! I have been trying to cust…
Any UI framework/library will allow to do that. There is nothing really special about that. Just h…
Hi, I am building some app the core logic is like: The logic is fairly simple, now I need to put …
If you want to be believed (especially given your track record of making similar incorrect claims…
It's quite a common bug in OpenGL.
You are right - Now I am using premultiplied alpha and the sprites are looking much better! :D I…
Those screenshots confirm it's definitely an alpha issue. The dark outline around the clouds is al…
Appreciate the test case. I'll get this taken care of.[/quote] Updated release with a fix for thi…
I think this is not the case but maybe I'm wrong so I'll try to elaborate with images. There are …
Appreciate the test case. I'll get this taken care of.
That will go away when rounding vertices but that defeats the whole purpose of subpixel rendering…
How do you convert a to a string? Ah well, let's deal with that later and just do to buffer! As …
There is no need for imageLoad for that. imageLoad is meant for different purpose. a) you can simp…
Hi, first of all thank you mmozeiko for that blog post - it is very informative and I haven't yet …
Trial and error by tweaking formulas won't solve the problem, because each OpenGL driver interpret…
using namespace std; class FTestFile{ public: FTestFile() {} FTestFile(string file_path); const c…
Hey @Dawoodoz, I have been sitting on this for weeks, and haven't responded yet. Just couldn't squ…
That is handled in asset builder - when it parses wave file and prepares sound asset for runtime, …
Hi, in the audio mixer, we do a linear interpolation between two samples, but how does Casey handl…
There was good article describing this technique in details here: (follow the other articles it l…
I'm trying to implement the pixel shader Casey discusses in the episode "Pixel Art Games and nSigh…
What I meant was that after the RDTSCP instruction there are some instruction to convert the resu…
It is called like that because it runs with same frequency - regardless of how fast actually core …
Thanks for the response! At first I thought it was because of the different time-scaling with HPE…
Hello, everyone! I hope everyone is doing well! It has been another busy month in the Network, and…
Hi all, So this last month there were two major developments for AOgmaNeo. First, there is a new …
Great, for the next version I have an idea of how to make it more robust: I will add a new mode f…
You'll need to figure out on which side of that axis you need to go (probably use the dot product…
I have been working through lately because my graphics programming knowledge lags behind. Last ti…
Sounds annoying. Cool that Linux support is getting close, though. I know some Linux users that mi…