the trick is to ensure that eventually there is no need to push anymore. For example by using a fr…
C_Worm —
Hey! I've kind of understood the PushArray() thing casey does. But Let's say we have a OnGameInit(…
I tried the vulkan demo and it's not working on my config (Windows 7 64bit, i7 860, radeon r9 280 …
I don't know exactly what Casey meant, but I think the idea is to use the inner products to determ…
Hi there, I am back and I have another release for you all! We finally have Vulkan support now in …
Rafael —
Hey guys, Around episode 50 Casey implements line segment intersection collisions for axis aligned…
If it's working, than it's up to you to decide if it's correct. One remarks is that you don't need…
C_Worm —
This would be a more correct way to do it right?copy the entity batch into a separate batchsort th…
I know it is a late reply, but I like your way of handling it.
C_Worm —
Allright thanks a lot for that! I realized now that i don't even have to touch the index buffer si…
player Y is 1;monster Y is 0;tile Y is 2.The vertex buffer has the player first, the monster secon…
Guntha —
Hi, just want to add my 2 cents about "for" loops: they're handy and we're used to them because th…
A set of improvements and bug fixes is now available to download from the usual place. Thanks for …
Awesome, email sent. Thanks!
I find it easier to sort the entities before creating the index and vertex buffers, so that actua…
Thanks, that solved the glBufferSubdata()
If I'm understanding your code correctly, in you don't update the entities , so after the first s…
It gets messed up because you are storing pointers to array on stack. Once CreateRenderer() functi…
Im not using depth buffer, here are the shaders, very primitive.... and here's my renderer which s…
I had the same problem. 4Coder kept crashing either at launch or almost immediately after. It used…
OpenGL renders primitives in order index buffer specifies them. Whoever comes first gets rasterize…
Hello, as the title says im trying to sort my game entites by swapping the indices in my index buf…
, my procedural animation tool for 2D sprites made with the nCine, is now free and open source! S…
I'll be happy to take a look. There is an email address in the README.txt file that you can use. T…
That's the thing, it's not some outside dll or anything. There are just some functions that seem t…
Thanks, this solved the issue. Any ideas why CmnCompileFlags worked just fine? Cmd output for ill…
The problem is that you setting environment variables with syntax. This actually sets environmen…
I am on Day 17. These are the contents of my build.bat: When trying to run it I receive a bunch o…
Perhaps the line of code you are on contains a call into code without symbols (e.g., user32 or ntd…