A set of improvements and bug fixes is now available to download from the usual place. Thanks for …
Jason —
Awesome, email sent. Thanks!
C_Worm —
I find it easier to sort the entities before creating the index and vertex buffers, so that actua…
C_Worm —
Thanks, that solved the glBufferSubdata()
If I'm understanding your code correctly, in you don't update the entities , so after the first s…
It gets messed up because you are storing pointers to array on stack. Once CreateRenderer() functi…
C_Worm —
Im not using depth buffer, here are the shaders, very primitive.... and here's my renderer which s…
Runar —
I had the same problem. 4Coder kept crashing either at launch or almost immediately after. It used…
OpenGL renders primitives in order index buffer specifies them. Whoever comes first gets rasterize…
C_Worm —
Hello, as the title says im trying to sort my game entites by swapping the indices in my index buf…
, my procedural animation tool for 2D sprites made with the nCine, is now free and open source! S…
I'll be happy to take a look. There is an email address in the README.txt file that you can use. T…
Jason —
That's the thing, it's not some outside dll or anything. There are just some functions that seem t…
Thanks, this solved the issue. Any ideas why CmnCompileFlags worked just fine? Cmd output for ill…
The problem is that you setting environment variables with syntax. This actually sets environmen…
I am on Day 17. These are the contents of my build.bat: When trying to run it I receive a bunch o…
Perhaps the line of code you are on contains a call into code without symbols (e.g., user32 or ntd…
Jason —
I've noticed that sometimes when working in remedy when I press F11 to step into a function it bre…
Hey everyone! This is the first post in a new monthly series where we highlight some of the amazin…
Imagine that A and B are two guys sitting on each side of a restaurant table with their own syste…
The reason is that an axis is an X, Y, Z Cartesian vector, while a quaternion can be seen more as …
Makes sense to report it on GitHub, thanks. Well, it is easy to get around the problem with an if-…
Linearly interpolating between 2 orientations represented by axis angle results in non-constant an…
Let T be the linear transformation on the vector space V; let and let be 2 different set of basi…
Rico —
@ mrmixer Thanks for the tip! The video is a bit older, I changed my environment already where I c…
You can have the command buffers and have the engine expose some functions for other things (hopef…
Maybe you'll get a faster answer if you . If it's a important issue to you, is available. You cou…
When I run the command line interface and an array of length zero is encountered, it stops outputt…
Rico —
@ mmozeiko That with the command buffer is a nice idea! This didn't came across my mind. However I…
Rico —
@ Dawoodoz Thanks for the input! I assume that the engine and the game dlls are always compiled wi…