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Rafael —
Hey guys, Around episode 50 Casey implements line segment intersection collisions for axis aligned…
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Simon Anciaux —
If it's working, than it's up to you to decide if it's correct. One remarks is that you don't need…
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C_Worm —
This would be a more correct way to do it right?copy the entity batch into a separate batchsort th…
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Benjamin Pedersen —
I know it is a late reply, but I like your way of handling it.
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C_Worm —
Allright thanks a lot for that! I realized now that i don't even have to touch the index buffer si…
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Simon Anciaux —
Thanks !
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Simon Anciaux —
player Y is 1;monster Y is 0;tile Y is 2.The vertex buffer has the player first, the monster secon…
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Guntha —
Hi, just want to add my 2 cents about "for" loops: they're handy and we're used to them because th…
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x13pixels —
A set of improvements and bug fixes is now available to download from the usual place. Thanks for …
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Jason —
Awesome, email sent. Thanks!
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C_Worm —
I find it easier to sort the entities before creating the index and vertex buffers, so that actua…
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C_Worm —
Thanks, that solved the glBufferSubdata()
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Simon Anciaux —
If I'm understanding your code correctly, in you don't update the entities , so after the first s…
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Mārtiņš Možeiko —
It gets messed up because you are storing pointers to array on stack. Once CreateRenderer() functi…
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C_Worm —
Im not using depth buffer, here are the shaders, very primitive.... and here's my renderer which s…
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Runar —
I had the same problem. 4Coder kept crashing either at launch or almost immediately after. It used…
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Mārtiņš Možeiko —
OpenGL renders primitives in order index buffer specifies them. Whoever comes first gets rasterize…
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C_Worm —
Hello, as the title says im trying to sort my game entites by swapping the indices in my index buf…
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Angelo Theodorou —
, my procedural animation tool for 2D sprites made with the nCine, is now free and open source! S…
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x13pixels —
I'll be happy to take a look. There is an email address in the README.txt file that you can use. T…
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Jason —
That's the thing, it's not some outside dll or anything. There are just some functions that seem t…
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Lichinka —
Thanks, this solved the issue. Any ideas why CmnCompileFlags worked just fine? Cmd output for ill…
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Mārtiņš Možeiko —
The problem is that you setting environment variables with syntax. This actually sets environmen…
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Lichinka —
I am on Day 17. These are the contents of my build.bat: When trying to run it I receive a bunch o…
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x13pixels —
Perhaps the line of code you are on contains a call into code without symbols (e.g., user32 or ntd…
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Jason —
I've noticed that sometimes when working in remedy when I press F11 to step into a function it bre…
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Ben Visness —
Hey everyone! This is the first post in a new monthly series where we highlight some of the amazin…
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Dawoodoz —
Imagine that A and B are two guys sitting on each side of a restaurant table with their own syste…
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Dawoodoz —
The reason is that an axis is an X, Y, Z Cartesian vector, while a quaternion can be seen more as …
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Benjamin Pedersen —
Makes sense to report it on GitHub, thanks. Well, it is easy to get around the problem with an if-…
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