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TorquePentagram
Another thing. In the view menu there is a “keep source view X lines ahead” option. I am not sure…
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Macoy Madson
Thanks for your comment! I compare Cakelisp to Scopes here.
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Ryan
@mmozeiko Those repositories are very helpful. Thank you @Dawoodoz That is definitely something …
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Dawoodoz
Not V-syncing usually make games feel less lagging by responding faster with partial frames, so y…
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Joshua Donahue
This is a very cool project! I love seeing all the low-level language ideas being explored in th…
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Dawoodoz
If calling the operating system directly isn't enough to satisfy your thirst for knowledge, you c…
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Mārtiņš Možeiko
asoundlib source code is fully available here: https://github.com/alsa-project/alsa-lib So you ca…
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Mārtiņš Možeiko
Using multiple CPU cores is very different depending on architecture you want to use. On x86 thi…
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Ryan
Low-level audio programming in linux seems to be done exclusively using ALSA (asoundlib). As asou…
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Lochie
In my research I have found that if you want to use more than one cpu core, you have to interface…
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Benjamin Pedersen
Okay, thanks.
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Simon Anciaux
Yes, you need to pay for 4.1. But it will become free in a few month.
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Benjamin Pedersen
I payed for 4coder a long time ago, but did not manage to make the switch. I would like to try ag…
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Finalspace
Hi there, I wrote in 2011 an application called (Fluid Sandbox 1.7) that simulates fluids and ri…
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Macoy Madson
I am happy to be a new part of Handmade Network! Progress since submission There have been seve…
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Simon Anciaux
You can try to use DwmFlush after displaying your image to sort of "wait for vsync". I never used…
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Mikael Johansson
I am making a old-scool rpg while learning software rendering. I have no issues with performance.…
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Simon Anciaux
Is there an e-mail address I could use to contact you to send some feedback I do not wish to shar…
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Marc Costa
To approximate higher resolution microgeometry, you can use normal maps. Normal maps encode a nor…
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Abhaya Uprety
"...when you're interpolating normals there's nothing to fall back to. The normal vector is all y…
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Abhaya Uprety
I didn't put the link to exact section within the chapter of the book. I have corrected that now.…
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Miles
You're correct that interpolating the normal has a similar issue. However, unlike with light dire…
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Mārtiņš Možeiko
I think you are misunderstanding what they are saying. Article says that calculating lighting va…
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Abhaya Uprety
Here I am assuming that our mesh is made of triangles and every vertex has position, normal and c…
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Jens
Not a bad idea, I'll do that for future releases.
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Simon Anciaux
Could you include the cli version in the paid zip so that I can have both without needing to get …
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Moonchild
Is there any chance of remote gdb support? It would be nice to be able to use codeclap with e.g.…
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Jens
New features, new release! As there were some major improvements for the layout language I decid…
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spx
Thanks for collecting all these information. Right now all the gcc/g++ tests on windows are comp…
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