The rdtsc instruction is available on any x64 processor.
Assuming you want to program something,…
I depends on what you want, and will most likely require you to write a custom layer for that. So…
i read very good article about QueryPerformanceFrequency and rdtsc i was wondering if its possib…
I know 4coder is a C++/C text editor but I want to move from eclipse to 4coder... any way to prog…
Eero__,
Both of these items or on the list of features to be implemented in a future release. My…
Ah! I didn't know stb_image.h could load psds.
This is harder than I expected but I will look in…
I think 4coder creates a new atlas when you change the font size. Scaling the quads will quickly …
aolo2How font resizing is handled I'm not sure.
If the characters in the texture atlas are drawn…
Alexey —
Running ldd reveals that fonts in 4coder are rasterized using freetype (at least on linux). Freet…
Raytio —
Yes hover over variables is really good for a quick look also want.
You could check how stb_image.h is loading psd file format: https://github.com/nothings/stb/blob/…
Terans —
Hi, i wonder how the text rendering works in 4coder. Do you blit a bitmap through OpenGL for ever…
Hey guys,
I want to make a little tool that I can feed psd files to and will spit out a png with…
Roman —
Thanks for such a detailed post. I will try center my coordinate system.
Eero__ —
Hello,
I bought remedy to get a better debugging experience than with visual studio, but I rely …
Might need to center your coordinate system
It looks like you are using unsigned screen coordinat…
Roman —
Hello. I have created function for projection my 3D points at the 2D but it is doesn't work. When…
Miles —
mmozeikoFor debugger without xcode your only choice is lldb in commandline. Otherwise if you want…
mmozeiko
Instead of all this manual work or wrappers you could simply use modern compiler feature…
I'll be using my dads imac for a while so I can't really install another os on it.
Ted's Video …
DawoodozHis argument against operator overloading didn't convince me to abandon C++. I just read …
Do you have backup discs for the Apple machine? Maybe research if it will accept Linux or BSD? …
I see,
thanks all for answering.
I decided I will surrender myself to using SDL for now and com…
DawoodozIf your code always writes one element outside the collection but you have lots of paddin…
japhibWebGPU [...] exposes GPU APIs in a way that is more similar to how the hardware actually ru…
japhib —
Just want to point out -- some recent technologies are aimed at making this a lot better. For exa…
His argument against operator overloading didn't convince me to abandon C++. I just read the docu…
There is some of functionality in macOS that is accessible just by C code, but for most of stuff …
Miles —
SDL relies on Objective-C APIs on macos. It's not written entirely in C. Theoretically there may …
The problem is that the same protocol is being used for too many things at the same time without …