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Mārtiņš Možeiko
With matrices it works the same way (vector is just the 1x4 matrix). You do either PVM or you do M…
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Oliver Marsh
Oh yea, was thinking if you use the matrices as the same way as math P * V * M instead of the othe…
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Mārtiņš Možeiko
Unless you are talking about ancient fixed-functionality-pipeline in OpenGL 1.x, then OpenGL (same…
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Oliver Marsh
Hi Roman, I'm a bit rusty on matrix's, but one thing I did notice is the layout of the matrix - th…
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matheus
Thank you, Simon! Oh, I just meant an ui similar to how fzf and sublime command palette work: by…
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Santette
YES !! Thaks it was exactly that ! I have tried it once but didn't knew it has to be in the same …
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Riccardo Caprari
Oh my. This is awful. And it never came up during testing either :( Please send me everything you…
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Simon Anciaux
Which version of Visual Studio do you use ? How do you build ? Have you tried calling yourself in…
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Roman
} [/code]
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Santette
Hello ! Firstly, I want you to know that i'm fairly new to c / c++ programming or compiling. I fel…
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Oliver Marsh
Just wondering what the matrix multiplication function looks like?
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Oliver Marsh
Thanks for the replies. That makes sense about making it easier when writing a program language. …
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Abner Coimbre
Worked at Thekla for 2.5 years. Can confirm that's the gist of it. From another angle (in general…
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Mārtiņš Možeiko
He has mentioned on stream that for shipping product he will do D3D. OpenGL is ugly and unstable o…
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Simon Anciaux
Are and guaranteed to be perpendicular (in other words, is parallel to the ground since is str…
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Simon Anciaux
You should probably ask him directly on stream since we can only guess.
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Simon Anciaux
Welcome. What does "fuzzy choose" mean ? I don't know about getting traction, but "easier to mai…
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Simon Anciaux
Could you spoil that for me ? Is it the ladder at the top of the map ? I couldn't access that til…
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matheus
Hello, handmade community! This is my first blog post here :) So, as you may know, I've been worki…
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Roman
Hello. I want to my character object facing where I am looking in 3D space.(character is just a bo…
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Riccardo Caprari
Hi, for starters, I want to deeply thank you for playing the game with such care, attention and aw…
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Oliver Marsh
Hi everyone, I think of this question every time I watch Jon stream and thought I'd get an answer:…
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Leonardo
Awesome! Thank you Simon!
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Ryan Fleury
+1 to everything Abner said, and to add, there is indeed a channel on the Handmade Network Discor…
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Simon Anciaux
I just finished the game and enjoyed it. Here's some feedback that may have improved my time with …
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Daniel
In case anyone else is having this issue, here is a diff I created to solve this: @@ -816,12 +817,…
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Abner Coimbre
Isn't there a Discord invite available on the front page? The staff is available to moderate, and …
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amnesiac00
It would be nice. I didn't really think about it until now but these classic message boards and fo…
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Angelo Theodorou
The nCine version of the fourth demo by have been uploaded on GitHub. You will find the and th…
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Simon Anciaux
It was discussed in this thread:
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