In my personal experience I have not seen OS fail to clean up resources from something like Windo…
Thanks for your answers. That clears things up and affirms that I had the right idea about resourc…
Is there a way to change the origin to the lower-left corner? Thanks.
The readme seems to be up to date for day 610. It sounds like you are getting the message box "WAR…
nandi —
thank you, i finally was able to build 610.. now I cannot start the game because no assets where …
If you are talking about source code from latest day (620) then Casey is in middle of a lot of cha…
Jens —
A lot of time lately has gone to experimentation with the GUI (and a lot is still to do). Trying o…
nandi —
Hey, If I try to build the game with "x64 native tools command prompt for vs2019" I get serveral c…
Any modern OS will do the resource cleanup for you, otherwise it could not function normally. This…
Official OpenGL drivers from leading hardware vendors crashed from memory leaks even when everyth…
Guntha —
Yes, the OS should be able to clean up everything on closing, I don't know how much it has access …
Hello everyone, I have a question about resource cleanup using Vulkan. I was working through a se…
Here it is explained: It is just the way debugger starts the process, see msdn link in the topic.
I don't have the loading cursor width day 40 code when running outside of Visual Studio. It seems …
Only send the data that needs to be displayed, then interpret it locally. Good for text and graph…
Hi, Did Casey ever found out how to tell windows the application has done loading and should not d…
Ok, then I'll keep that line in my build.bat. Thanks again!
Right, manifest files can be simply placed next to .exe file. As long as it has same name as .exe,…
Hi, I wrote a few tutorials for C-Toy on github: This one shows how to write a small Bomberman cl…
Thanks a lot for the concise and fast response! I chose to do it via manifest file for simplicity …
Miles —
I don't have a set schedule, so any day is about as good as any other for me.
See: It's not a big deal, but I had to stumble onto so I wonder if someone could update the FAQ…
Oh snap! I had tried to find the license but I only checked the top of the file which was just des…
is fine to use, but as docs say it will work only for Win10 version. When you include …
I've done pretty much the same as Casey so far (day 48). I create a 960x540 buffer and a window of…
Sorry I see what you mean, I am misspeaking. I want paths to be relative to the project file so th…
pythno —
I guess both a closely related, aren't they? If the mesh skinning doesn't work then there is no w…
Miles —
It's dual-licenced public domain and MIT, exactly the same as the STB libs (in fact I copy-pasted …
License seems to be included in the source file itself, scroll to the bottom. Public domain means …