I'm following up HMH using pure C and sometimes my own approach to code. I do not change the algo…
Hi Ted,
TL;DR Cultivate multiple streams of revenue by spending years combining two skills 'only…
I recently took a sabbatical from contract mobile application development. I had been doing it fo…
Hey. I tried playing the web version but unfortunately was't able to load it in my browser (Safar…
Also if you remove the debug stuff from the release build and you were passing the debug state as…
debug should have minimal overhead, passing a pointer around is overhead, accessing a global is l…
If you can't interact with the window at all with the code you posted (minimize, maximize, resizi…
What does "I cant interact with the Win32 Window" and "window just freezes" mean? I compiled your…
Hello I just started the handmade hero videos.I have zero coding experience and I run into a prob…
Terans —
Hi, in episode 190, Casey refactored the debug global variables and the debug code so it only use…
Neo Ar —
I'm excited to announce that a 5 minute teaser for a Simple Computer Company pitch will air durin…
I understand what you are saying, but that approach is not a general thing that you want to do fo…
- I implemented proper fixed framerate of 60 FPS. This was not a problem for me until now as norm…
If hesitating about making it generic, you can organize the code as three separable steps to make…
Simon strikes again :D
Good luck with MPlay3 Tim. I'm definitely old-school; I remember transfer…
Hi,
thanks for the in-depth feedback and listing of the issues you had and for trying out my app…
I would need to play it more, but it seems it could be interesting. I don't play on phone (I kind …
Ben —
This past month I've been working almost exclusively on improving my tools for metaprogramming. G…
Wow, thankyou Simon for the honest & in depth feedback, and taking the time to do it. Was ve…
I don't have experience with that subject, but the first thing I would try (apart from taking a b…
Welcome.
I downloaded the code and build from github and I'm running in some issues (both with t…
I tested the web version and I have a lot to say. Most of it will be about the tutorial (I only p…
Thank you so much George, for these and all the other changes in the new version. It's all good n…
Hi, Tim here.
It is a bit over a month now since the submission for this hobby project was accep…
The latest version of RemedyBG is now available on itch.io for download.
New features
* Support…
If the code already looks foreign to you, writing documentation before coding might help to minim…
My original intent for the project was to create a version for mobile. 2yrs later I finally did i…
pythno —
I tried to implement mesh-skinning and got stuck in bone-space (or mesh-space, I'm not quite sure…
John —
All valid points Dawoodoz and thanks for reminding them to me!
I tend not to finish my projects …
Jai —
Hey! this is my code for window closing:
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12 while (fplPollEve…