Hey guys, what would be the best approach to extend the single producer, multiple consumers work …
It doesn't sound at all like your recording on my side (could the recording be wrong, because it …
Indeed, are the same file, my fault. I have fixed that. Please, check the code again.
I have als…
Hey everyone,
The last subsidiary online London meetup was a great turn out, so looks like we wi…
To make two machines behind different NAT's to communicate you will need some 3rd party server th…
For a personal project, I wanted to recreate rollback netcode(details below)
https://en.wikipedi…
All nCine projects are now continuously integrated using GitHub Actions workflows. The old Azure …
game.c and sdl_game.c are the same file.
Could you describe what's the sound issue ? Is it alway…
I'm following up HMH using pure C and sometimes my own approach to code. I do not change the algo…
Hi Ted,
TL;DR Cultivate multiple streams of revenue by spending years combining two skills 'only…
I recently took a sabbatical from contract mobile application development. I had been doing it fo…
Hey. I tried playing the web version but unfortunately was't able to load it in my browser (Safar…
Also if you remove the debug stuff from the release build and you were passing the debug state as…
debug should have minimal overhead, passing a pointer around is overhead, accessing a global is l…
If you can't interact with the window at all with the code you posted (minimize, maximize, resizi…
What does "I cant interact with the Win32 Window" and "window just freezes" mean? I compiled your…
Hello I just started the handmade hero videos.I have zero coding experience and I run into a prob…
Hi, in episode 190, Casey refactored the debug global variables and the debug code so it only use…
I'm excited to announce that a 5 minute teaser for a Simple Computer Company pitch will air durin…
I understand what you are saying, but that approach is not a general thing that you want to do fo…
- I implemented proper fixed framerate of 60 FPS. This was not a problem for me until now as norm…
If hesitating about making it generic, you can organize the code as three separable steps to make…
Simon strikes again :D
Good luck with MPlay3 Tim. I'm definitely old-school; I remember transfer…
Hi,
thanks for the in-depth feedback and listing of the issues you had and for trying out my app…
I would need to play it more, but it seems it could be interesting. I don't play on phone (I kind …
This past month I've been working almost exclusively on improving my tools for metaprogramming. G…
Wow, thankyou Simon for the honest & in depth feedback, and taking the time to do it. Was ve…
I don't have experience with that subject, but the first thing I would try (apart from taking a b…
Welcome.
I downloaded the code and build from github and I'm running in some issues (both with t…
I tested the web version and I have a lot to say. Most of it will be about the tutorial (I only p…