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Mattie
He said he wanted to move it to the spring instead of the fall, and doing spring 2017 would be to…
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Kevin Sun
Is that what casey said?
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Anton Swifton
I'm going to stop working on this project for an unclear amount of time. The main reason is that …
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pragmatic_hero
What If I need something like N frame allocators? Something like N vertex buffers where I don't …
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Mārtiņš Možeiko
Same for me on Windows for AltGr + I and U keys. They should produce ī and ū respectively, instea…
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Enyo Enev
Well Thanks! It worked, but I had to specify a path for every file that cl.exe outputs... -Fe..\b…
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ratchetfreak
it was never a plan, instead the next hmcon is planned to be in spring 2018
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Kevin Sun
Sorry if this has been asked before, but I was looking forward to going to handmade con 2017 (hav…
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Simon Anciaux
In my keyboard layout, AltGr + B is used to output a |, but on HMN it adds the bold tags. Would b…
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Simon Anciaux
sneiderlein 2. We pass a pointer to the block to the game loop, and the game loop casts the block…
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Alex Baines
Hi, I'm more used to GNU make, but I think something like this should work for nmake: 1 2 3 4 5 …
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Sander Boer
Hi, I just signed up for the super user patreon and downloaded the build, did some tinkering wit…
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ratchetfreak
when uploading to opengl/directX/... you can allocate a buffer and map that into memory. Then yo…
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Farhod Miralimov
Hi all, I'm having a little trouble understanding the concept of preallocating a block of memory…
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Enyo Enev
I'm reaching here for help because I have wasted couple of hours in trying to accomplish this ver…
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Simon Anciaux
Thanks. Cranky Another issue with GetKeyNameText is, the strings aren't localized the way you wo…
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ratchetfreak
For hotswapping you can use a indirection table. With dlls each call external to the dll jumps t…
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Manish
Yea, that's a nice optimization. I will try that!
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Mārtiņš Možeiko
Maybe quick broadphase can help you. Calculate AABB of polygon, and then do quick test for line s…
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Manish
Thanks for quick reply. There is only one polygon with maximum 32 vertices. I have close to 10k …
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pragmatic_hero
So I've been thinking for quite a while on feasibility of creating a always running, compiled, st…
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Mārtiņš Možeiko
Usually that is good enough. Is that slow for your use case? How many polygons against do you hav…
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Mārtiņš Možeiko
pragmatic_hero It would be a reasonable trade-off if the SlowLongPartConstant significantly reduc…
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Manish
Is there is a quick way to find the intersection point of a line segment with a given polygon. Po…
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pragmatic_hero
mmozeiko Languages like rust typically during compilation have very slow constant part due to how…
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sam_windell
Thanks for the suggestion about the font loader interface. Just to update this thread in case oth…
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TM
German is really bad with GetKeyNameText, for instance "Numpad *" and "Numpad /" keys both return…
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Brendan Sheehan
So I've been looking into the auto indent and trying to figure out how it works, however I'm stil…
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Jim R. Didriksen
Aha, thanks. Yeah its not the biggest issue, its just that all my code is indented that way (thr…
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Simon Anciaux
Thanks Cranky, I've updated the original post to use GetAsyncKeyState. Can you tell me which lan…
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