Version 1.4 of Const Port has been released! This version focuses on configuration options and the…
Shazan —
Is all previous videos of Handmadecon 2016 out. Or it won't be available due to a specific reason.…
Mattie —
He said he wanted to move it to the spring instead of the fall, and doing spring 2017 would be too…
I'm going to stop working on this project for an unclear amount of time. The main reason is that t…
What If I need something like N frame allocators? Something like N vertex buffers where I don't kn…
Same for me on Windows for AltGr + I and U keys. They should produce ī and ū respectively, inste…
Well Thanks! It worked, but I had to specify a path for every file that cl.exe outputs... -Fe..\bu…
it was never a plan, instead the next hmcon is planned to be in spring 2018
Sorry if this has been asked before, but I was looking forward to going to handmade con 2017 (havi…
In my keyboard layout, AltGr + B is used to output a |, but on HMN it adds the bold tags. Would be…
You don't cast the block to the layout/struct. What we want is to store the game_state struct at …
Hi, I'm more used to GNU make, but I think something like this should work for nmake: ..\build\wi…
Hi, I just signed up for the super user patreon and downloaded the build, did some tinkering with …
when uploading to opengl/directX/... you can allocate a buffer and map that into memory. Then you …
Hi all, I'm having a little trouble understanding the concept of preallocating a block of memory, …
I'm reaching here for help because I have wasted couple of hours in trying to accomplish this very…
Thanks. That's the behavior I want. Maybe I should rephrase that in the main post. The idea is th…
For hotswapping you can use a indirection table. With dlls each call external to the dll jumps to …
Manish —
Yea, that's a nice optimization. I will try that!
Maybe quick broadphase can help you. Calculate AABB of polygon, and then do quick test for line se…
Manish —
Thanks for quick reply. There is only one polygon with maximum 32 vertices. I have close to 10k li…
So I've been thinking for quite a while on feasibility of creating a always running, compiled, str…
Usually that is good enough. Is that slow for your use case? How many polygons against do you have…
That's exactly my point. "k" is much more important once you start compiling real code instead he…
Manish —
Is there is a quick way to find the intersection point of a line with a given polygon. Polygon ve…
So what's being done in the ? 500ms is a looong time. Reminder: it's hello world app. It would be…
Thanks for the suggestion about the font loader interface. Just to update this thread in case othe…