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Handmade Network»Feed
RetroZelda
it points to the correct pdb
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baublebeard
I found the issue and it's so silly. I had my watch window so small I couldn't see I had accidenta…
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Simon Anciaux
Did you try to compile handmade hero (completely, not just copy some part of it in your code) to s…
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baublebeard
I know this is at the very beginning of the series but I've tried 3 different controllers (2 Xbox …
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Mārtiņš Možeiko
Can you run dumpbin.exe /headers application.exe | findstr RSDS on your .exe to check what .pdb fi…
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RetroZelda
So I have issues with RemedyBG loading the main pdb for my exe and im wondering if anyone else has…
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Jason
Oookay, I see. I was thinking I needed some extra stuff in order to actually define memset like I …
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Mārtiņš Možeiko
I've deleted all other files in my project and updated everything so the code I posted here is exa…
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Jason
I've deleted all other files in my project and updated everything so the code I posted here is exa…
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Mārtiņš Možeiko
Yes, removing #pragma function should be enough. What is the exact error message you're getting? A…
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Jason
Ya, I'm using clang-cl currently to compile for windows and I'm compiling for c99. So the #pragma …
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Mārtiņš Možeiko
Is this for using clang to compile windows exe? Then this should work fine for clang. Did you put …
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Jason
I've successfully removed the CRT when compiling with msvc but I'm having trouble finding the corr…
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Jason
I think on the itch.io site you can opt to donate more money if you want (at least I remember that…
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Gaurav Gautam
Yes that makes sense. Thankyou. Ill write some print statements like you said this time instead of…
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peyote
Is there a way to support the development of RemedyBG other than buying it? I would love to donate…
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Simon Anciaux
It's perfectly normal. Casey has 30 (40?) years of experience, so don't expect to program like him…
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nickav
I don't know if this helps or not, but I remember trying to figure out why the DOM was slow myself…
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Gaurav Gautam
Hey Simon, So If you remember last time I said I was stuck on day74 with running out of memory. An…
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Jason
Awesome, I know a lot of people have been waiting for this feature (me included).
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x13pixels
RemedyBG 0.3.8.2 is now available for download. Added "Break When Value Changes" context-menu entr…
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Gaurav Gautam
In principle that makes sense. However, it is 3 lines of code that is doing the same thing as a si…
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Ben Visness
I think about “concept compression” more than I think about “code compression”. Sometimes …
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Gaurav Gautam
Hmm yeah I also thought that this doesn't feel good. An aside, I'm stuck on day74 with a bug where…
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Simon Anciaux
I comes from experience, and I would argue that what you did the inverse of compression. "Compress…
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Simon Anciaux
What I meant with impulse was using the physics engine to apply force to a "generic" rigid body an…
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Gaurav Gautam
Hello, I am going through Day74 where Casey Muratori is defining the stairs and in that vein he im…
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Gaurav Gautam
I see. I was thinking more about constraints than impulses. Like you already said, one would want …
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Simon Anciaux
The collision/physics system will not evolve much, and at some point the game will be switched to …
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