A crude analogy: If you and some friends want to play a card game, you have a number of games th…

@itfrombit Yeah, I've seen this project some days ago. It looks indeed interesting, though it is …

The way I think about things is: 1) I build everything in one go, so the only time I think about…

I'm not sure I understand your question exactly, but: usually the "safe area" requirements for di…

It'll probably stay there. It is a perfectly predicted branch (it's ALWAYS false every time afte…

Hi I want to get a bit of feedback for my current architecture/code organisation. TL;DR: Just m…

I've noticed that in the game update is always a check for memory initialization. I believe it's …

If we want to make sure we're keeping a clean separation between the game code and the platform l…

Kladdehelvete I understand that the Size will differ. But how will a pointer look like if I decle…

Given the running theme of "Heroes" on the podcast, and the similarity with awards for pretty muc…

[EDIT: I completely misunderstood the section I was asking about so if you haven't read my questi…

sol_hsa If my memory doesn't fail me, that should tell msvc to pack the members at one byte gran…

Sure, I understand how unity builds work and how you *can* do them, but what I'm interested in is…

He's also mentioned Fabian Giesen Chandler Carruth

Kladdehelvete How do you know what kind of alignment will performed to the start of that structur…

Flyingsand Even looking at the YouTube video that was linked, the latency of the play() examples …

From Episode 1: * Mobile Hellgates * Koolaid Man enemy (break through any brick wall, ...) Unr…

The thing that makes C++ so powerful and versatile is that you don't need to use all of its featu…

Use Download Master. Simply download Youtube URL with the program, voilà!

C++ is immensely complicated and I find it depressing that it is the industry's go to language fo…

Yeah (I'm still only at video #27), but I've been wondering about "utility" functions. I.e. logic…

A funny little fact: - in C/C++ you can reverse array name and access index: int arr[] = { 1, 2,…

A unity build refers to "unifying" all the code into a single translation unit. In practice this…

Thanks everyone, I have alot of reading to do, which is always a good thing hahaha.

The obvious addition of John Carmack immediately comes to mind. :)

I was re-reading the book Antifragile which led me to thinking about the relationship between Sem…
Krzysiek  — 4 years

I think you may be right. C++ became so popular because of all those peculiarities. It certainly …

Hello guys, thoughout the series I've collected some names of programmers that Casey referred to…