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Mārtiņš Možeiko
I'm not talking how it should be. Or which are good and which are bad libraries. That's not my po…
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Bill Strong
You have discovered the million dollar question for monitor. Most cheap monitor cannot display ac…
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Casey Muratori
This problem is also the same in non-visual industries. For example, it is not uncommon for the …
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Michael Cameron
mmozeiko timothy.wright it seems that for any opensource library to be used, it can't depend on o…
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Michael Cameron
In my opinion, this is the same problem the movie & broadcast industries have already faced a…
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Michael Cameron
Normally I would define construct quaternions by chaining together 'rotate around axis/angle' tra…
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Michael Cameron
serge_rgb - GTK+ is about as close as you can get to the Win32 API experience on Windows, but it…
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hugo
Great answer Serge - I'm with you, each OS has its good and bad parts, and actually (in my experi…
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Sergio González
Thanks! I will try it out
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Andrew Smith
Hey everyone. I am working on a game where a character walks around the surface of a sphere (thin…
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Jack Mott
A little something different. I really like the F# language, but I really don't like the performa…
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Mārtiņš Možeiko
serge_rgb - I would like to have AddressSanitizer. AppVerifier is OK, but it's not as good. Try D…
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hotspur
Let's talk about how different monitors display color. I am a programmer making a game with an a…
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Sergio González
I like the three of them. It as a rule of the universe that Everything Sucks®, but the three of t…
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Mārtiņš Možeiko
timothy.wright it seems that for any opensource library to be used, it can't depend on other libr…
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graeme
Yeah I'm not convinced by the TDD argument--100% code coverage isn't a guarantee of anything and …
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Timothy Wright
Forget about SDL for the moment, it seems that for any opensource library to be used, it can't de…
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David Butler
This is my test program: http://dpaste.com/3QFERF7 I haven't used shaders yet, so you might want …
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Casey Muratori
OK, I went back to re-read this thread to try to see where it went off the rails. I think the pr…
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Jack Mott
One thing I find a bit absurd about the TDD argument, is they are basically saying: 1. Having st…
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Casey Muratori
No one is disputing the accuracy of the Intel manual. It's just that you seem to think it says s…
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hugo
And then again game developers don't usually develop w/ TDD, right?
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Unlegushwanion
cmuratori 1) NO NO NO NO" As much as I respect your craft Casey, I find it hard to take your wor…
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Laurie
To return to the original topic of types, I wonder what you guys think of this article by Robert …
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@Mattias_G
For my own little game engine (Pixie Game System in the WIP forums) I've taken the approach to bu…
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Michael Cameron
Personally I _hate_ SDL, not just because it's a pain to set up but also because there's so many …
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N Setobol
I use mostly OSX, but I prefer Linux. Lately I have been disliking GUI (expect for web browsers) …
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Nikita Smith
I've tested debugger in Virtual Box and it was working. This is assert is related to glLinkProgra…
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David Butler
John_Uskglass @Croepha As you seem to be one of the more experienced OS X users here, could you …
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Timothy Wright
I have been struggling to figure out how some of the game development libraries can be used in ot…
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