I'm not talking how it should be. Or which are good and which are bad libraries. That's not my po…
You have discovered the million dollar question for monitor. Most cheap monitor cannot display ac…
This problem is also the same in non-visual industries. For example, it is not uncommon for the …
mmozeiko timothy.wright it seems that for any opensource library to be used, it can't depend on o…
In my opinion, this is the same problem the movie & broadcast industries have already faced a…
Normally I would define construct quaternions by chaining together 'rotate around axis/angle' tra…
serge_rgb
- GTK+ is about as close as you can get to the Win32 API experience on Windows, but it…
hugo —
Great answer Serge - I'm with you, each OS has its good and bad parts, and actually (in my experi…
Thanks! I will try it out
Hey everyone. I am working on a game where a character walks around the surface of a sphere (thin…
A little something different. I really like the F# language, but I really don't like the performa…
serge_rgb - I would like to have AddressSanitizer. AppVerifier is OK, but it's not as good.
Try D…
Let's talk about how different monitors display color.
I am a programmer making a game with an a…
I like the three of them. It as a rule of the universe that Everything Sucks®, but the three of t…
timothy.wright it seems that for any opensource library to be used, it can't depend on other libr…
Yeah I'm not convinced by the TDD argument--100% code coverage isn't a guarantee of anything and …
Forget about SDL for the moment, it seems that for any opensource library to be used, it can't de…
This is my test program: http://dpaste.com/3QFERF7
I haven't used shaders yet, so you might want …
OK, I went back to re-read this thread to try to see where it went off the rails. I think the pr…
One thing I find a bit absurd about the TDD argument, is they are basically saying:
1. Having st…
No one is disputing the accuracy of the Intel manual. It's just that you seem to think it says s…
hugo —
And then again game developers don't usually develop w/ TDD, right?
cmuratori 1) NO NO NO NO"
As much as I respect your craft Casey, I find it hard to take your wor…
To return to the original topic of types, I wonder what you guys think of this article by Robert …
For my own little game engine (Pixie Game System in the WIP forums) I've taken the approach to bu…
Personally I _hate_ SDL, not just because it's a pain to set up but also because there's so many …
I use mostly OSX, but I prefer Linux. Lately I have been disliking GUI (expect for web browsers) …
I've tested debugger in Virtual Box and it was working. This is assert is related to glLinkProgra…
John_Uskglass
@Croepha As you seem to be one of the more experienced OS X users here, could you …
I have been struggling to figure out how some of the game development libraries can be used in ot…