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Mārtiņš Možeiko
He is currently using _t macro, which is same thing as TEXT macro: https://msdn.microsoft.com/en-…
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ratchetfreak
You can also use the TEXT() macro to create the string literals for the API calls that expect str…
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Mārtiņš Možeiko
Free versions of VS have exactly same compiler as Pro or Ultimate (or whatever else) editions of …
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Stephen A
I'm using visual studio community which is currently free. Have you had a look at that?
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Brad B
I struggled with this all day. VS Express does not allow the user to get the add-on to be able to…
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Joel Davis
Handmade hero already has a very limited skeletal animation system -- the Hero is built from a bo…
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ratchetfreak
It's a 2D game so there should not be a need for skeletal animations. Maybe he'll start it when h…
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erpeo93
Hello everyone, I am currently at day 70 of handmade hero, and yesterday I saw that even in the l…
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rizoma
I don't know maybe you knew more math than me. I had problems even with dimentional analysis.. I …
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Jim R. Didriksen
Yeah I'm not sure really, the math heavy episodes are very few really. I'm more interested in t…
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Mattie
mmozeiko felix_xb At some points you'll start seeing multiple mouses. Partly because OSes are pre…
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Casey Muratori
It is also worth noting that the monitors refresh rate has nothing to do with how often it can ac…
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Mārtiņš Možeiko
felix_xb At some points you'll start seeing multiple mouses. Partly because OSes are pretty terri…
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Mārtiņš Možeiko
You don't need to give different names to members and parameters in initialization list: 1 2 3 4s…
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rizoma
Thanks Jim for replying, Your words make me think that maybe I'm doing good dropping HH for a wh…
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Casey Muratori
felix_xb Is it more cost effective to risk refactoring that's far more costly then coming up with…
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Andrew Bromage
ratchetfreak Especially with member fields (often prefixed with "m"). I always figured that the m…
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AndrewJDR
Visual Studio Code on Linux now supports debugging of standalone C++ apps: http://code.visualstud…
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felix_xb
@BillDStrong, is that in reply to me? I'm biased towards fighting games so um ya there's that. …
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Bill Strong
In games, it is almost never acceptable to give players a different Gameplay experience. This is …
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felix_xb
Going for lowest acceptable and then optimizing up is an interesting way to do it. I agree that i…
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Casey Muratori
The actual answer is that if you design a game for 60fps instead of 120fps, it's twice as interes…
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Jim R. Didriksen
When I went down into courses trying to understand the math that was being done I was just bombar…
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rizoma
I'm stuck with Handmade hero Math (Confused about integration & derivation relationship in th…
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Ginger Bill
I've use Go a lot now and one of its features is strong typedefs. They are useful at times and fr…
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ratchetfreak
that's the difference between "apps hungarian" (prefix with the use) and "systems hungarian" (pre…
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David Owens II
So I think you are confusing something... you do not have to render the game at the frequency of …
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Andrew Bromage
uucidl in this case the general tool here is type checking. When is it useful? What kind of mista…
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felix_xb
Why do you say that code "physically is unintentionally designed to only work at 60fps"? Can you …
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Ginger Bill
Why not fix the update rate with a fixed time step? Example Pseudo-code: 1 2 3 4 5 6 7 …
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