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Mārtiņš Možeiko
Oh, you're right. They are using WM_DEVICECHANGE window message to receive callback if there is de…
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Johannes Norneby
Thanks for the tip! It looks however like XInputGetCapabilities() is roughly the same expense, unl…
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Mox
Yes, my idea was that this eliminates the actual problem of the translation units that the origina…
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Mārtiņš Možeiko
Yes, you are right. It is know issue with XInput, that polling disconnected controllers takes sign…
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Johannes Norneby
I have been doing my own experiments using __rdtsc() after learning about it on HMH (thanks Casey!…
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Mārtiņš Možeiko
My understanding why Casey want's to avoid COUNTER is because it requires using TRANSLATION_UNIT_I…
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Oliver Marsh
Don't worry, I should have watched the next video. :blush:
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Mox
With Casey stating he is hesitant to keep using the COUNTER to keep track of the DebugRecords, I w…
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Dumitru Frunza
Awesome!! Love it! That episode is my favorite :)
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Casey Muratori
This is a pretty great idea...Casey
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Mārtiņš Možeiko
Yes, it's only wasting memory. But not using it. There's a big difference there. Allocating memory…
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Jimmy Van Broeck
A Fixed mem alloc is wasting the same kind of memory. Ok, In a void* you can store alot of differe…
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Mārtiņš Možeiko
Every render piece takes different amount of memory. By using fixed array you'll be wasting a lot …
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Jimmy Van Broeck
I know that Casey doesnt like to do mallocs, callocs, new .... , thats fine. But whats the differe…
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Andreas
undefined behavior Sounds like the compiler can do whatever it wants
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Ameen Sayegh
I was looking at CDep tool at MollyRocket and I saw in the code macro guard at include site like t…
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Ameen Sayegh
You are right I missed that point. if it was static there would be no problem. I feel like making…
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Abner Coimbre
I've been away for a little while. Appreciate the new posts and will update the list accordingly. …
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Culver Fly
Ah totally got the math wrong there, but I think I do get it now, thanks a lot.
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Andreas
Looks like g++ is doing the same. (Wrote a simple app to reproduce) No warning is generated Accord…
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Oliver Marsh
Hi Steveo, At around 1:01:00 on day 141, Casey talks about stacks with different life spans.
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Mox
I see now that inline does make the compiler treat the function special. Not making it inline does…
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Ameen Sayegh
The functions that are marked as inline are different from the regular ones the body of the inline…
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Mattie
Just to make sure I'm getting it correct, when the monitor displays the color of 64 and 191, the …
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Steve Olsen
Also if anyone knows any specific places in episodes he talks about these various strategies that …
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Steve Olsen
I'm trying to get the various ways casey manages memory and when to use them sorted out. I think i…
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oldGanon
WM_ACTIVATEAPP goes directly to the WindowProc function and not into the message queue for dispatc…
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Steve Martin
Ha! :woohoo: Thanks for that, I must have looked over that a dozen times and missed it every time…
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Mox
I don't know if it is actually that bad. The constructor and destructor should always be in the sa…
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