Or Uniscribe if we are using Windows API for rendering fonts. Here's a nice tutorial on it: http:…
Even though it's not strictly Handmade, I wouldn't have a problem with Casey incorporating someth…
cmuratori I don't believe that actually requires any changes to the font system. That's more abo…
In English, the glyph can be different if it's the first letter of the first word of a sentence. …
I don't believe that actually requires any changes to the font system. That's more about parsing…
Hi Casey!
First of all, congratz on the show, it's just excellent! :-)
Regarding font rendering…
Thanks, Andrew! Day 118 is now fixed, the table of contents updated automagically, and you have b…
Hey guys, I found an issue in the annotation guide:
Day 118 is entitled "Enforcing a video frame…
raxfale I also found that including the empty blocks in the lru list (essentially merging the ass…
An alternative to the generation numbers is to place a "barrier" marker in the lru list.
BeginRe…
Yeah I'd be happy to add that if somebody reminds me on the stream :)
- Casey
Now that we are back using the debug cycle counters it would be really nice if they were enabled …
MSVC can not use dll file directly in linker. But you can easily generate import library (.lib fi…
In my android game, I have a render_game(gamestate,camera data) function, which I call twice for …
hugo —
Hi martin,
I was also thinking about a "handmade editor", for learning portable GUI programming …
OK, now I understand what you mean.
Now you don't need kernel32.lib to compile the program or you…
Ok, first, this takes some configuring, but here is a software solution that works with OBS that …
Just a couple of minor notes for Casey:
1. You have left LastCameraP in the game_state structure…
Wouldn't Git's branch feature provide the structure you need? You would have a Community Branch a…
Maybe the "buffering operations on the list" idea Casey had somewhere in the middle of the brains…
Vik —
Could we solve this problem by just using a singly linked list for the headers?
We could lock th…
Daverball I was really surprised that nobody in the Q&A seemed to have noticed that MoveHeade…
I'm glad someone else caught that, I was really surprised that nobody in the Q&A seemed to ha…
The lock taken to move assets to the front of the LRU list protects only that particular node of …
maxmare Not much more to add to this conversation, only about the thread topic and the state of s…
cmuratori naikrovek You know what? Let me just say this: you're right, and I'm wrong, about eve…
I'll make a note to update it.
- Casey
Jay —
Has anyone tried upgrading from Visual Studio 2013 to 2015? I am having issues with intellisense …
Jesse —
Please stop feeding the troll, Casey. For the record, you're an absolute badass and inspiration f…