Hey guys, I found an issue in the annotation guide:
Day 118 is entitled "Enforcing a video frame…
raxfale I also found that including the empty blocks in the lru list (essentially merging the ass…
An alternative to the generation numbers is to place a "barrier" marker in the lru list.
BeginRe…
Yeah I'd be happy to add that if somebody reminds me on the stream :)
- Casey
Now that we are back using the debug cycle counters it would be really nice if they were enabled …
MSVC can not use dll file directly in linker. But you can easily generate import library (.lib fi…
In my android game, I have a render_game(gamestate,camera data) function, which I call twice for …
hugo —
Hi martin,
I was also thinking about a "handmade editor", for learning portable GUI programming …
OK, now I understand what you mean.
Now you don't need kernel32.lib to compile the program or you…
Ok, first, this takes some configuring, but here is a software solution that works with OBS that …
Just a couple of minor notes for Casey:
1. You have left LastCameraP in the game_state structure…
Wouldn't Git's branch feature provide the structure you need? You would have a Community Branch a…
Maybe the "buffering operations on the list" idea Casey had somewhere in the middle of the brains…
Vik —
Could we solve this problem by just using a singly linked list for the headers?
We could lock th…
Daverball I was really surprised that nobody in the Q&A seemed to have noticed that MoveHeade…
I'm glad someone else caught that, I was really surprised that nobody in the Q&A seemed to ha…
The lock taken to move assets to the front of the LRU list protects only that particular node of …
maxmare Not much more to add to this conversation, only about the thread topic and the state of s…
cmuratori naikrovek You know what? Let me just say this: you're right, and I'm wrong, about eve…
I'll make a note to update it.
- Casey
Jay —
Has anyone tried upgrading from Visual Studio 2013 to 2015? I am having issues with intellisense …
Jesse —
Please stop feeding the troll, Casey. For the record, you're an absolute badass and inspiration f…
Daniel —
That did it. :) Thanks!
If I may suggest, you could add the extra packing step in the readme (fo…
This is probably because we have recently switched to doing our own asset packing. You will want…
naikrovek You know what? Let me just say this: you're right, and I'm wrong, about everything, a…
cmuratori naikrovek And from my chair, I see you shaping virtually nothing outside of the handmad…
naikrovek And from my chair, I see you shaping virtually nothing outside of the handmade hero pro…
naikrovek I know why I'm muted.
OK good, we're all on the same page.
If gdb isn't a good example…
By the way, I didn't say what I said to garner sympathy or anything like that, but to educate you…