Conrad —
First off. Sorry if there is a better place for me to submit Quick Q&A. (Maybe an faq or simple qu…
OK, so that's where the vague memory comes from. The thing I was working on, as I said, was a data…
I am not a Mac OS X platform expert, but at least in Windows, there are different types of timers,…
elle —
During the gameUpdateAndRender function I modify the passed in buffer with raw pixel data. In the …
Casey[/quote] Yeah, I think they added this ability in 1.0 according to this - Also, somebody fro…
The question is how get pixels to screen? What API are you using for that?
elle —
I think what I meant was tearing, and not flickering, sorry. The results I'm seeing are really odd…
David —
Twitch and Teespring have some program in place to allow casters to easily produce and sell t-shir…
Well, two things: first, Windows does defer drawing now, since Aero forces everything to go throug…
elle —
Does Windows use double buffering when calling BitBlt? I'm asking because if I try to run the game…
Handmade Hero is for learning from-scratch C programming. My only concern regarding the moderatio…
Slow watch window sounds like a real pain, but hey, beggars can't be choosers on Linux when it com…
Bigpet —
Lol, I always love these ban complaints. Especially from people who act like dicks. Especially th…
Ah ofcourse, I was thinking about a whole cacheline being written. But only a register value will …
Just reload and repeat write. There is no computation to perform because it is just the write.
No, you get banned because you kept "rant" topic during stream. drive137 told you right in the be…
One question: When two cores have the same cacheline shared and are trying to write to it. Core 0 …
Thanks C0D3 .. it was really upsetting for me at the time, It's good to hear that I'm not the only…
Well, I said 'Moderated by fascists by the looks of it.' - that was just my observation, when I'm …
I'm sorry to hear that you got banned and I hope they unban for the next show. To be fair, I been …
Found it with ReChat (cleaned up by removing irrelevant stuff). Note that this was happening duri…
I have decided to post this complaint here because i'm concerned about the direction that chat mod…
Yeah, CLion is probably the best bet right now.
Oh wow, this is great! I just tried it on osx for my game project (which does a similar shared lib…
Raymond Chen has . Pretty deep legacy stuff...
Thanks to everyone who contributed to this thread - particularly Casey for his long detailed respo…
elle —
That's interesting, maybe even more so the way you investigate things, thanks. :)
Yeah. That was my recollection. I'm not sure I know why that happens - it might have something t…
elle —
Since the beginning of Handmade Hero, I've been modifying my platform code little by little to ach…