mmozeiko Kladdehelvete, did you read all the text I posted or just the first sentence?
MMozeiko:…
Allan Bowhill It totally makes sense that if Hyperthreads were used this way, they would have to …
mmozeiko 4096 on Windows 8.1 64-bit (16GB total memory, if that changes anything).
And also 4096 …
OK, I see now. You're talking about the underlying contention for hardware resources between hard…
Pseudonym73 Can someone call GetSystemInfo() and check please?
4096 on Windows 8.1 64-bit (16GB …
My suspicion is that choice of 4k/64k/2mb (Windows also allows 2mb pages nowadays) as a page size…
Yes, to be more specific, I am talking about "free" access to thread local storage. Every platfo…
Allan Bowhill Also, what is IACA?
https://software.intel.com/en-us/.../intel-architecture-code-an…
The problem is not the register file, it's the work units. For example, the CPU that we're using…
I was under the impression there was more than 1 SIMD register set you could work with. If you co…
mmozeiko You have working TLS also on Linux, OSX, Android and iOS by using pthread_key_t.
You mig…
mmozeiko VirtualAlloc will return memory that begins on page boundary (typically 4KB).
I don't ha…
Decrementing semaphore happens only on WaitForsingleObject function call. If InterlockedCompareEx…
elle —
Yes, I understand, but if a thread fails to get an entry, now, it will also decrement the semapho…
Hey guys, I figured it out. For those who got the same bug. On the GameOutputSound function, I wa…
But as far as I understand, that means that when multiple threads start the same entry simultane…
[quote=elle]Right now in the doNextWorkQueueEntry function, we first check if nextEntry < entr…
elle —
Right now in the doNextWorkQueueEntry function, we first check if nextEntry < entryCount and i…
You're right of course. If the hardware resource doing SIMD operation X is busy, the other hypert…
I started following HMH back in December and my coding style has been rapidly mutating towards Ca…
This is very cool. I wish Sony would open Native SDK for Vita for everybody, not just the managed…
You can look at this a lot like the port pressure stuff we were doing with IACA. With HyperThrea…
The point here is that the only possible way to actually have what you're talking about work is _…
In theory, as long as the SIMD unit executes only one hyperthread's stuff at a time it'll be as f…
I was wondering if it is possible to combine HT with SIMD.
They are different types of parallel…
Hey guys.
I've got a bug on the code, after to watch the video "Day 012 - Platform-independent So…
Aidan —
So I recently got access to a PS Vita Dev Kit through the PlayStation First program where they gi…
Makes sense. I guess I'm more curious about there being some OS magic in between releasing semaph…
If there's a performance gain to be had, it's more likely to be in having the job queue take n jo…