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Miguel Lechón —
Here are the relevant sections of the , page 145: And section 1.9 (page 8 ) states that: And som…
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Patrick Lahey —
Hi Casey, It is true that pre-C++11 on the Visual Studio compiler, volatile provided both atomicit…
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AndrewJDR —
I was able to set up CLion to debug an external executable without much trouble. I've written abou…
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Casey Muratori —
The truth is not actually somewhere in between. The people who think "volatile" has something to …
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Jari Komppa —
Volatile appears to still has the same role as I've always thought it has, to tell the compiler "d…
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Patrick Lahey —
[note - I went a little overboard citing sources but I had fun researching this so I left them in …
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Mārtiņš Možeiko —
@Kladdehelvete - You clearly don't understand hyperthreading. Hyperthreading is about using underu…
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noxy_key —
Another approach would be to simply split a string of SIMD operations into two approximately-same …
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Ossi Waenerberg —
I don't think there's anything that surprising about the results - you're just bound by available …
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Livet Ersomen Strøm —
MMozeiko: Yes. I definitly read everything you post. But we had this discussion before, and as I …
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Jari Komppa —
Or some completely different operation altogether. And if the smart guys who design CPUs see from…
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Andrew Bromage —
Got it. As noted, it's a vague memory from about 2003, NT 4 or Win 2k. It's also possible that on…
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noxy_key —
OK, I see now. You're talking about the underlying contention for hardware resources between hardw…
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Mārtiņš Možeiko —
4096 on Windows 8.1 64-bit (16GB total memory, if that changes anything). And also 4096 on Window…
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Casey Muratori —
My suspicion is that choice of 4k/64k/2mb (Windows also allows 2mb pages nowadays) as a page size …
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Casey Muratori —
Yes, to be more specific, I am talking about "free" access to thread local storage. Every platfor…
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Casey Muratori —
The problem is not the register file, it's the work units. For example, the CPU that we're using …
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noxy_key —
I was under the impression there was more than 1 SIMD register set you could work with. If you cou…
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Andrew Bromage —
You might want to try measuring the performance of TLS on those platforms.
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Andrew Bromage —
I don't have a Windows machine handy, but last time I worked in this area, the page size was 64kB…
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Mārtiņš Možeiko —
Decrementing semaphore happens only on WaitForsingleObject function call. If InterlockedCompareExc…
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elle —
Yes, I understand, but if a thread fails to get an entry, now, it will also decrement the semaphor…
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Luiz Heringer —
Hey guys, I figured it out. For those who got the same bug. On the GameOutputSound function, I was…
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Mārtiņš Možeiko —
Yes, but they will try to do it and fail. That's why we use InterlockedCompareExchange instructio…
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Matthew Carr —
I don't have the code in front of me right now, but I believe WeShouldSleep is only set to true i…
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elle —
Right now in the doNextWorkQueueEntry function, we first check if nextEntry < entryCount and if th…
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Jari Komppa —
You're right of course. If the hardware resource doing SIMD operation X is busy, the other hyperth…
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Miguel Lechón —
I started following HMH back in December and my coding style has been rapidly mutating towards Cas…
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Mārtiņš Možeiko —
This is very cool. I wish Sony would open Native SDK for Vita for everybody, not just the managed …
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