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Miguel Lechón
Hi! first I want to point out that there's an earlier use of GameMemory/GameState at the begin…
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elle
My 'bug' was similar to what happened here in HH.
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people
Good point :) Then the section in handmade_platform.h 1 2 3extern struct game_memory *DebugGloba…
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Kim Jørgensen
Why do we need a different rdtsc definition for each compiler when MSVC, LLVM and GCC all support…
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nikki
Hiya I don't have the source (and am a complete beginner at c) so it's a little hard to figure ou…
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people
Added support for sse2, rdtsc, and iaca on *nix. Should work with gcc and clang but I didn't test…
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Melesie
A few weeks back I did some testing based on talks by Chandler Carruth regarding abstractions and…
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Jeff
I meant RandomNumberTable not Index...The list of Hex #'s...
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Mārtiņš Možeiko
Wall orientation depends only on integer number generation, so floating point accuracy cannot mes…
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popcorn
What is BMPFILE structure? Where do you get it? Are you sure it is 3 bytes per pixel? Are you su…
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Jeff
I am on day 084 and when I use random_series Series = RandomSeed(1234); for the world generatio…
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Nuno
Thank you :)
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Mārtiņš Možeiko
I tried adding key on new computer - it started to sync correctly for me. So the issue is somethi…
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Casey Muratori
Roger that guys - I'll try to remember this for Saturday's stream. - Casey
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elle
I don't know about the first question. You can search the forum with this link: Search.
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TeddyFine
Anyone else having problems with the bit torrent sync key to download the Handmade Hero videos? A…
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Mārtiņš Možeiko
That's why you don't code bitmap processing loops like this: 1 2 3 4 5 6 7 8 9u8* Pixel = ...; fo…
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The_8th_mage
I'm so excited that i can finally answer a question in this forum rather than ask it, because i r…
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Miguel Lechón
This problem is asking for some structured art.
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Mārtiņš Možeiko
What is BMPFILE structure? Where do you get it? Are you sure it is 3 bytes per pixel? Are you sur…
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Mārtiņš Možeiko
These defines are not runtime arguments for debugger. They are compile time options. You need to …
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Dana Fortier
Hey, I have tried 2 dozen different ways but I simply cannot get VS to obey the Assert macro crea…
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popcorn
I tried doing this on my own but I'm just stumped. This reason why I'm trying to do is because I'…
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Roderic Bos
Fabian Giesen posten this twitter thread which could also be helpfull https://twitter.com/rygoro…
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Mārtiņš Možeiko
How about replacing expensive _mm_sqrt_ps with approximation of inverse square root? Basically r…
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Mārtiņš Možeiko
Similar thing happened on Day 2 when Casey wanted to use PatBlt function. See ~51:00. He got link…
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David
This might be more in the wheelhouse of build problems, but I've gotten some big problems as of v…
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Mārtiņš Možeiko
I don't see how AVX-512 will help here. Sure it provides _mm512_i32gather_epi32 intrinsic that pr…
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Casey Muratori
It is AVX512 that has the stuff you actually want, I believe. But don't quote me on that :) AVX…
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