We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
»
Asaf Gartner
The search bar is back. It's in the footer now. image.png
»
Christoffer Lernö
Looking at old language presentations of programming languages that never managed to catch on I am…
»
da447m
I get what you mean in general, but these are board games as per OP, there are really no levels an…
»
da447m
I've been thinking about what makes an idea good or bad, and I think the reason you don't see your…
»
da447m
I didn't really answer your question. You have to define what doesn't suck means. The Hollywood an…
»
da447m
For the ruleset, it is not very difficult. In abstract way, you define a coordinate system. You wi…
»
da447m
I did that, I bought cheap plastic pieces and drew a board, but really I'm playing against myself …
»
Tobias Wolf
"no one cares about board games that much" I am quite confused about that statement; why would tha…
»
Mārtiņš Možeiko
Copying your game idea will happen whether you want or not. You should prepare for that happening …
»
Simon Anciaux
There is always that possibility. But it can happen at any point in the lifetime of your game as s…
»
da447m
Isn't this a bit dangerous tho? What if someone makes a clone and sell it? That would make me very…
»
»
Mārtiņš Možeiko
Seems compiler really tries to keep your uint128_t type into SSE register because it fits two uint…
»
Christoffer Lernö
Can you really do a module system without import statements? And should you? If you’re like me y…
»
Tim Dierks
Alright, good to know. Is this information available anywhere, where I could have found it? If not…
»
Simon Anciaux
Having other peoples play it is a good way to know if it's interesting. But friends are not the be…
»
Ben Visness
They are currently missing, sorry. We’re making some other changes to how projects are presented…
»
Ben Visness
Have some friends play your game. Do they have a good time? Then it doesn’t suck. 🙂
»
Tim Dierks
Hi, I wanted to update the preview slides of my MPlay3 project but the settings page does not show…
»
da447m
This might be a bit off topic, but I invented some board games that do not need all the technology…
»
longtran2904
Wow, I'm so stupid. It should be __VA_ARGS__ not VA_ARGS. But, weirdly, the compiler doesn't say a…
»
longtran2904
I was testing some macro in Godbolt and for some reason, if I call A() then the compiler said "too…
»
C_Worm
Okay Thanks!
»
Simon Anciaux
The code you posted looks very strange - why there is xmm0 operation in there at all? There should…
»
Simon Anciaux
I'd like the search box back too. In the mean time have a look at this thread.
»
Evan Butterfield
Thank you for replying! And, yeah, the CTRL + Space was the exact command I was looking for!
»
Mārtiņš Možeiko
Classically you solve it by sorting your sprites on cpu, and then drawing them in back-to-front or…
»
C_Worm
I looked at the wrong shader... But let's say you want an explosion sprite to take place over an e…
»
Mārtiņš Možeiko
-1 and +1 values are right on the border of clipping. Use something that is between -1 and +1. For…
»