Handmade Network»Feed
mallardz
There's a 'hidden' search page here: Forum search. I tend to use google and type: site:https://f…
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Martin Cohen
Hello Casey, that sounds great. How can I get in touch with them? --M
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ThadeuMelo
I thought "auto" was a easy way of doing templates and stuff not use everywhare in your code when…
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Casey Muratori
That'll do it, yeah :) Glad you were able to find it! - Casey
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Casey Muratori
Hi Martin! We actually already have a GitHub that supports markdown and stuff, run by the people…
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hero
In the episode day one, Casey mansion using subst to substitute a path with a drive letter in Win…
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Bigpet
I can almost guarantee you that the answer for most people is "it's new and I've not learned it t…
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ThadeuMelo
So, I´m checking this guy on Twitch http://www.twitch.tv/whilke, another game develorper using C+…
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Patrick Lahey
It is an interesting suggestion. The non-platform code needs to be kept cross platform so, if we…
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Martin Cohen
@rathersleepy: Thanks a lot! It's quite rough on the edges for now, but it'll get better in time.…
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Patrick Lahey
That is a great start! I'm sure that many people will find this useful. I've actually been wond…
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Christian Jacob
Hey everybody, I am new to this forum as I am new to Handmade Hero. Just watching the Intro to C…
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Martin Cohen
Hello guys, as a part of my learning process I'm rewriting my notes to a series of articles for …
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Ferran
If anyone else is interested in this, at least for now it seems that the screen and adjacent regi…
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Gafgar (Anders Davallius)
Well, for run time creation of objects they are potentially pretty bad because they have potentia…
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Benjamin Schnur
Ok, it started happening again, and I was able figure it out, thanks to Casey's tip - I checked …
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Coşkun
Thank you scheme. i started to watch them :)
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Nines Baobaberson
I couldn't remember the Minish Cap doing anything interesting with Z but I completely forgot abou…
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Iker Murga
(I am still on day 68 so sorry if it has been mentioned on these last 2 days, however since the b…
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Hristo
OK. I couldn't wait any more :) I got the original code compiled it and the sound is clicking bad…
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Kasper Sauramo
Hi! Yes, this is being worked on and should be updated soonish. I'm just going to go ahead and s…
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Coşkun
Hi Admin.. "Episode Guide" (https://forums.handmadehero.org/jace/guide/) part need to update.. …
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Neo Ar
Ah, those are some solid reasons not to use them in C++! I use D rather than C++, and D allows th…
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Casey Muratori
If the collision rules hash was off the entity struct, how would you look it up if you were check…
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popcorn
Nice to hear his rants. :lol: "I’ve never seen a construction worker f**** wave a dead chicken…
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Christopher
I think they are pretty much equivalent in terms of run-time evaluation. There's no such thing as…
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Joel Davis
I think a cool presentation for changing z-axis would be something like Bastion, where the entiti…
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robby
From the games you listed i would agree to Seiken Densetsu Series having better z-movement simula…
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Neo Ar
Wanted to ask Casey this on a prestream but wasn't able to catch any of them live this week, so I…
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Joe Sprouse
Any interesting idea is good. For instance, in today's Q&A we talked about 2D games doing Z-…
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