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Chris
Sometimes it's :) I agree that's const is nice for documentation though. It's swell when you're …
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Chris
I apologize for not being totally clear about that one. Bigpet is totally correct about that synta…
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Dustin Specht
so I am not really a emacs user. but can understand it since I a vim user. If you are going to use…
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Chris
I've also done something similar in the past:
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Iker Murga
I had a similar error whenever I tried compiling handmade hero during the first few weeks, due to …
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Kasper Sauramo
Well there is no INTERNAL in the source, only internal. I'd suggest making sure you did copy paste…
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Nines Baobaberson
I love how Casey can just go on like that for like a full 5 minutes with a completely straight fac…
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Andrew Bromage
The C++ FQA (the smug answer to the C++ FAQ) has a great way of explaining this. C++'s unofficial…
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Ruy Calderon
In that case I'm out of ideas, sorry I couldn't be of more help.
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Ale
Thanks StarchyPancakes, but I didn't touch the original code just paste from the download... I don…
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Ruy Calderon
It looks like it's either getting an error from the previous line or you have a typo in that curre…
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Ale
Sorry guys, Iam just in day 11 with the Hero, I got a problem with the compilation in VS12 this ap…
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Kim Jørgensen
There are many not checks on EntityFlag_Nonspatial. Maybe it would better to rename it to EntityFl…
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Matt Campbell
Just a copy/paste error, but Entity is used in place of TestEntity when checking flags:
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Simon Anciaux
Shouldn't the first flag value be set to 1 (1 << 0) instead of 2 (1 << 1) ? The isSet function ret…
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Hristo
This is a good suggestion but I don't want to take the source code yet (not at least for a few mon…
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Uran
I didn't know where to post this so i posted it here. Here is Casey's answer to post ads on the s…
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Bigpet
Well "v2 d = { 7, 8 };" is a C++ thing, just not the same as the C thing with the same syntax. For…
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Roderic Bos
There was a post on the forum about adding debugtext on screen: it suggested sysfont.hpp which wo…
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Jari Komppa
I wouldn't call that "helping ocmpiler generate better code" but rather "obscure language featur…
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Stefan
Why don't you try running Casey's code to see if it behaves the same on your system?
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Mārtiņš Možeiko
No, this is not same as previous. This is not even C++. This is pure C syntax. You can initialize…
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Hristo
This is why you never turn off the unused variables and parameters warning! I have a question abou…
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d7samurai
I use a simple fixed-size lookup table with the character code as the key even for Unicode (reser…
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Chris
Just because I didn't see it yet on the thread. Here is an example of const helping the compiler g…
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Chris
I just read the chapter about this in Scott Meyers's latest book ( ). Without reprinting the whol…
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Patrick Lahey
A lot of people find the libraries easy to use and helpful. It looks like stb_truetype.h could f…
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Neil Blakey-Milner
If you already have something to draw rectangle bitmaps into the main bitmap, it should be fairly…
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The_8th_mage
I recently made a small game using the *buffer format casie is using, independent of the os. i fou…
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mojobojo
Casey[/quote] I completely missed that, thank you for clearing that up.
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