We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Ale
Thanks StarchyPancakes, but I didn't touch the original code just paste from the download... I d…
»
Ruy Calderon
It looks like it's either getting an error from the previous line or you have a typo in that curr…
»
Ale
Sorry guys, Iam just in day 11 with the Hero, I got a problem with the compilation in VS12 this …
»
Kim Jørgensen
There are many not checks on EntityFlag_Nonspatial. Maybe it would better to rename it to EntityF…
»
Matt Campbell
Just a copy/paste error, but Entity is used in place of TestEntity when checking flags: 1 2if(IsS…
»
Simon Anciaux
Shouldn't the first flag value be set to 1 (1 << 0) instead of 2 (1 << 1) ? The isSe…
»
Hristo
This is a good suggestion but I don't want to take the source code yet (not at least for a few mo…
»
Uran
I didn't know where to post this so i posted it here. Here is Casey's answer to post ads on the …
»
Bigpet
Well "v2 d = { 7, 8 };" is a C++ thing, just not the same as the C thing with the same syntax. Fo…
»
Roderic Bos
There was a post on the forum about adding debugtext on screen: https://forums.handmadehero.org/…
»
Jari Komppa
ChrisG0x20 Just because I didn't see it yet on the thread. Here is an example of const helping th…
»
Stefan
Why don't you try running Casey's code to see if it behaves the same on your system?
»
Mārtiņš Možeiko
ChrisG0x20 v2 d = { 7, 8 }; This is basically the same as the previous option only with an additi…
»
Hristo
This is why you never turn off the unused variables and parameters warning! I have a question ab…
»
d7samurai
nxsy This currently only supports ASCII, but doing more is mostly just a matter of writing a hash…
»
Chris
Just because I didn't see it yet on the thread. Here is an example of const helping the compiler …
»
Chris
I just read the chapter about this in Scott Meyers's latest book ( http://shop.oreilly.com/produc…
»
Patrick Lahey
A lot of people find the stb libraries easy to use and helpful. It looks like stb_truetype.h cou…
»
Neil Blakey-Milner
e1211 I recently made a small game using the *buffer format casie is using, independent of the os…
»
The_8th_mage
I recently made a small game using the *buffer format casie is using, independent of the os. i fo…
»
mojobojo
cmuratori The file is large because it is actually saving all the memory that is allocated, not j…
»
Casey Muratori
Yep, there's nothing special about return(0). Or return((0)) for that matter :) It's free to ad…
»
Jari Komppa
I've found that coding conventions are one thing that no two random C programmer ever agrees on. …
»
Jari Komppa
Also, some compilers actually optimize zero-setting for-loops into memset calls. Googling about…
»
Livet Ersomen Strøm
d7samurai If you're not using SIMD instructions (https://software.intel.com/sites/landingpage/I…
»
Andrew Bromage
Good point. I didn't think about small blocks.
»
Livet Ersomen Strøm
cmuratori In general, I don't like the tone of your posts, so I will not be reading them in the …
»
David Owens II
Yeah, my input is 440bytes per frame. I haven't looked to see how big Casey's version is. But eve…
»
Casey Muratori
Kladdehelvete But have you actually meassured the difference of "bad alignment" on real code? Lik…
»
Casey Muratori
The file is large because it is actually saving all the memory that is allocated, not just the 64…
»