We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Andrew Bromage —
One thing that's worth mentioning about starfields is that if you're not moving through the star f…
»
Andrew Bromage —
[...] No need for the size of the array to be a power of two anymore.[/quote] Once upon a time, p…
»
d7samurai —
So when dishing out new segments, we can just align them to an 8 byte boundary: or a 16 byte bound…
»
Patrick Lahey —
I know that intel CPUs are really permissive when it comes to memory alignment issues (although I …
»
norswap —
Simple question, why do we do: instead of: No need for the size of the array to be a power of tw…
»
d7samurai —
På fylla i går?
»
Flederfalter —
I wonder if I am the only person who notice it. I am very sensitive to acoustics and since I purch…
»
norswap —
Okay, thanks for the answers! And in the end, we'll see how it pans out anyway.
»
Sven —
Jeff, can you explain why you implemented your example code snippet the way you did? Seems much mo…
»
Haddon CD —
I'm a little behind - I'm just watching "Day 61 - Adding a Simple Attack" - so please forgive me i…
»
Sven —
When doing an unity build I wouldn't bother with static at all. I'd make sure to enable link-time …
»
Fred —
I've been wondering about this from the point of view of "worst case scenario" that Casey brought …
»
Sven —
Same thing. Some styles use the parentheses, some don't, but as long as it's consistent it makes n…
»
Nines Baobaberson —
If I understand your question right, then yes. Using functions is a common method for generating p…
»
Livet Ersomen Strøm —
And btw, I would like to consider the same thing for entities. (if possible). Like if you could ju…
»
Livet Ersomen Strøm —
Can sin(x) be used for generating a starfield? I mean to tell me, deterministically where there sh…
»
Livet Ersomen Strøm —
Am I mistaken or is you ping a bit weird? Did you not notice it sometimes takes like a second to r…
»
Livet Ersomen Strøm —
Agree. Best show ever. Look forwards to each installment.
»
d7samurai —
Oh, hi Casey - didn't know you had responded in between there.. :) Here's what MSDN says about it:…
»
d7samurai —
Well, people are different. I care a lot about the structure of my code. I care about making it lo…
»
Casey Muratori —
Both are true, actually!Casey
»
Casey Muratori —
OK, I think I see what OP was saying - you're just trying to cut down on the typing of the word "i…
»
Dale Kim —
Maybe if you're never, ever going to change the linker visibility of the functions. In a unity b…
»
Iker Murga —
It looks to me like something as silly as there is an X% chance of Y character appearing on screen…
»
Iker Murga —
Yep, they are the same exact thing, Casey did mention that it was just the way he was used to writ…
»
Gav —
The Subject says it all. As we're staying close to C and most good C books use 'return 0', why i…
»
d7samurai —
Well, that was what the question mark was for.. If C compatibility is a point, then forget it. But…
»
Casey Muratori —
Exactly. We can prioritize regions of the world where we think interest is warranted, etc. I thi…
»
Casey Muratori —
Yeah, it seems like a strictly worse option in all respects. Am I missing something?Casey
»
Dale Kim —
Seems pretty inconvenient to do that. The advantage of internal is that it's searchable and you c…
»