Gav —
Please ignore, been pointed at the episode guide!
You can now find them in the Episode Guide, after each week's links.
Hey, I found this site: very useful with my first struggles in Emacs. I got quite confident, but …
Gav —
Just wondering where the illustrations have gone that were on the Coding Resources page? I liked …
Gav —
Where have these gone? They were on the Coding Resources page but cant find them there anymore...…
We have tried many paint programs so I don't see the harm in trying another :) I'll take a look a…
Tom —
I also miss a forum search, but you just need the liberation fonts for emacs to work with Caseys .…
I am looking at Caseys dot emacs file right now and trying to get it working. I am missing the col…
I seriously doubt that. In order for that to actually be true, there'd have to be a lot more "ha…
I don't think that by using Quartz/CoreGraphics you are really getting "closer to the metal" on OS…
Tom —
Thanks, but ... well, I want to use Caseys .emacs file. Which isn't what emacs comes with and it i…
Casey[/quote] You also assume that your brain is completely off Handmade Hero while you're not str…
From past experience it is simply best to learn the commands a particular editor wants you to use.…
Egon —
I wasn't sure where to recommend this, but have you tried . It works quite similarly, at the basic…
I have switched to using the full (paid) version, and I have made a new .art file to start us off.…
I would second the stb_* libraries as a good choice. Extremely easy to put into your project, and…
Tom —
Well, if emacs were the only editor I would use that might make sense, but it isn't and if everybo…
kIf I was I'd use a game engine. If I was making an engine because my game required something fan…
I'm pretty sure it'd be slower too. I think Casey knows this as well and specifically avoided usin…
My implementation uses Quartz. I'm sure by using Quartz instead of OpenGL it is much slower, but …
If you are talking about OSX platform layers posted in this forum, then they use OpenGL only to pu…
All of the OSX platform layers I've seen use OpenGL which is kind of not the same as hand-rolling …
Const does make the code too rigid. Const makes you go through way too many hoops to do things t…
I opened a support ticket with them but I haven't gotten a response yet. I will update this thread…
Very strange! I wonder what the problem is?Casey
While I understand the desire to map emacs to concepts you're used to, this might lead to more fru…
I was unable to open "blackboard.art" with the 15-day trial(full) version of Mischief, I received …