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Christopher Fedor
From past experience it is simply best to learn the commands a particular editor wants you to use…
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Egon
I wasn't sure where to recommend this, but have you tried MyPaint. It works quite similarly, at t…
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Casey Muratori
I have switched to using the full (paid) version, and I have made a new .art file to start us off…
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Casey Muratori
I would second the stb_* libraries as a good choice. Extremely easy to put into your project, an…
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Tom
Well, if emacs were the only editor I would use that might make sense, but it isn't and if everyb…
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James King
kIf I was making a game I'd use a game engine. If I was making an engine because my game require…
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James King
I'm pretty sure it'd be slower too. I think Casey knows this as well and specifically avoided usi…
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Mike Oldham
My implementation uses Quartz. https://github.com/tarouszars/handmadehero_mac I'm sure by using…
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Mārtiņš Možeiko
If you are talking about OSX platform layers posted in this forum, then they use OpenGL only to p…
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James King
All of the OSX platform layers I've seen use OpenGL which is kind of not the same as hand-rolling…
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Dale Kim
5sw Someone said here const made the code too rigid. How so? Ok, if you want to change from const…
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William
I opened a support ticket with them but I haven't gotten a response yet. I will update this threa…
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Casey Muratori
Very strange! I wonder what the problem is? - Casey
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Cap Petschulat
While I understand the desire to map emacs to concepts you're used to, this might lead to more fr…
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William
I was unable to open "blackboard.art" with the 15-day trial(full) version of Mischief, I received…
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Roderic Bos
According to mischief these are the differences So are you using a custom color swatch or an e…
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Tom
I am new to the church of GNU and Casey's .emacs file just rubs me the wrong way. I love the feat…
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Casey Muratori
I am using the 15 day trial version at the moment. I do not know if perhaps the free version can…
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Roderic Bos
I downloaded the mischief app from here https://www.madewithmischief.com/ and installed the free …
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Nicholas
It's very easy now, you just use Cargo: [dependencies] sdl2 = "*"
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David Owens II
I started investigating Rust too: http://owensd.io/2015/01/09/handmade-hero---day-1.html. I gave…
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Nicholas
You will have to do some translating, and I haven't gotten very far yet, but I have written a cra…
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Andrew Bromage
5sw I always interpreted the standard in a way that casting the const away and writing through th…
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Sven
I always interpreted the standard in a way that casting the const away and writing through that p…
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Andy
Thanks for the response, unfortunately none of those things worked for me. Damn you microsoft!
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mallardz
Thanks a lot for the replies, very helpful. There seem to be many ways of doing similar things in…
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Mārtiņš Možeiko
#1, #2 - yes, you are correct. It is guaranteed that all structure members after last specified a…
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Bigpet
I'm not familiar with #4 maybe you meant to type 1v2 v{0, 1}; instead edit: nvm, I can't re…
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mallardz
I've read K&R and followed some C++ tutorials but am still very green when it comes to both l…
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