So you may say that if your program runs slow, no hardware is going to help. The reverse of the p…
mmozeiko You and your caches :)
Yes. About that. It is incredibly important.
Because if you c…
What I am saying is, that there is nothing in Windows that stops you from writing amazing fast so…
At the end of day 29 we divide handmade.h into two header files, handmade.h & handmade_platfo…
You can control vibration by sending HID page stuff back to joystick.
I have PS4 controller, and …
The reason I don't think raw input is an option is because I don't know of any way to send vibrat…
I think it is not true that nobody is able to do better, because Microsoft themselves used to be …
This was not working for me on Windows 8.1 x64.
I needed to change CompareMemory function to be …
You and your caches :)
While Windows works fine with me (with a lot of help from FAR Manager + C…
Few people have bashed microsoft as badly as I have done. In private. I have literally hated wind…
Thanks guys for holding my hand through all that. I feel reasonably incompetent. But glad I've go…
Another option would be to use Raw Input API to read Joystick info and not use DirectInput and XI…
*EDIT* Oh... this ended up much longer than I initially thought ^^; sorry.. manages to say very l…
If you have define like this:
1#define Pi32 = 3.14159265359f;
Then following code:
1tSine += 2.…
Yes, if you want to support XBox controllers you pretty much have to use XInput - DirectInput doe…
So i removed all the other files from the project, and just built with Win32Handmade.cpp. And it …
Yes, there is. Click right mouse button on file, choose Properties and then select "Yes" for "Exc…
Ok, thanks guys for helping out, I think I AM fighting VS :( That sounds like what's happening, b…
I don't use VisualStudio but it is fairly typical that .cpp files will be compiled separately and…
When you get errors, which file are you compiling? Win32Handmade.cpp?
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But is Win32Handmade.cpp included in this file you are showing? Or is this file included in Win32…
I have the typedef's in Win32Handmade.cpp. I just notices a VS2013 settings file in the hh source…
no, not me. i am not even saying i agree. i just told you what i think HE meant.
ps. you don't n…
Bah, I can't read :) stdint.h with uint32_t is not the problem! oliholli explained correctly what…
I guess you still haven't typedef'd uint32, uint64, etc. The compiler is looking at uint32 above …
Oh, you want to overload every single operator/function also? In this case operator +=. I don't t…
My nickname, "Pseudonym", was chosen 25 years ago when I was reading GEB as an impressionable tee…
This error means that "uint32_t" is unknown to compiler. Have you included <stdint.h> somew…
Are you using a single translation unit? Maybe some of your includes are not in proper order?