no, not me. i am not even saying i agree. i just told you what i think HE meant. ps. you don't nee…
Bah, I can't read :) stdint.h with uint32_t is not the problem! oliholli explained correctly what …
I guess you still haven't typedef'd uint32, uint64, etc. The compiler is looking at uint32 above S…
Oh, you want to overload every single operator/function also? In this case operator +=. I don't th…
My nickname, "Pseudonym", was chosen 25 years ago when I was reading GEB as an impressionable teen…
This error means that "uint32_t" is unknown to compiler. Have you included somewhere ab…
Are you using a single translation unit? Maybe some of your includes are not in proper order?
no, that wouldn't help, since you are actually adding the .Value members (that are all floats). mi…
Ok, so the first error is Error 1 error C2146: syntax error : missing ';' before identifier 'SafeT…
Just start with first error. Don't look at big error list from bottom or middle. Typically by fixi…
So maybe on my computer they aren't in the same compile unit. I'm sure I've missed something. I'm …
As far as I know the biggest difference is that with DirectInput on Xbox controller left and right…
I asked Casey on the stream the other day if he'd read the book "GEB" (Godel, Escher, Bach) by Dou…
Just finished watching day 45 and I had a quick question about the geometric movement search (or s…
Wilson —
@zoo Thanks for all the insights about math. It really boils down to what you talked about, that f…
Blog post is about C, not C++.
Not sure I understand what you are suggesting. Something like this? struct v2 { XCorrd X; YCoord …
Sometimes I wonder if I can make a career over how to avoid c++. As long as I do it in c++ it can'…
Cant you create a xcoord type, ycoord type and so on, to let the compiler find those typos? Yes yo…
What do you mean different types? char, float and double? How that will work? Afaik all types need…
Shouldn't you really make the Z, X and Y coords different TYPES? Seems to me you make a lot of typ…
Blake —
Aaah okay. I've heard of unity builds but didn't realize that's what he was doing in the stream. E…
win32_handmade.cpp includes math.h, typedef the "custom" types and then includes handmade.h and ha…
I have been working through the days, and mostly everything has been working, but my code is 'a li…
Mox —
Hi, I believe the SetCamera code contains a typo. The code that checks the dormant entities positi…
Because it´s easier for PC development for any machine with Windows. Casys will adress support fo…
Including CPP (source) files this way is often used in a build method called 'Unity build'. Which …
Blake —
I'm currently rewriting a personal project to look more like handmade hero's code. I'm very confus…
Hello everyone, I know this is a question from almost the beggining of the series, but since I hav…
Try to debug Win32GetEXEFileName function, and see what GetModuleFileNameA function fills in State…