Yes, I think that this is a bug - the problem was that I did not recompute PlayerDelta, which I ki…
Yes, that seem to be just about right. Both those changes should work. (Though I'm not a 100% sure…
First of, I'm sorry I'm a little late to the party... also, I'm sorry if some of my English is sub…
As far as I understand fatal error C1506 is pretty much that compiler is crashing/asserting someth…
There are a number of very serious bugs in the MSVC compiler with respect to the new C++ standard.…
I'm curious could you possibly have been doing which was more template-hacky than Boost.[/quote] …
Can you describe the problem in general terms? I'm curious could you possibly have been doing whic…
This was a problem as little as 6-8 months ago. I work on a Mac team, the offending code was from…
That's fair. ObjC is closer to a dynamic language than C or C++, and all that this implies. (Well…
It builds and works fine. Thank you :-) /Kim
Thanks a lot Maldion, that looks like the perfect setup, once it's working. EDIT: I'm an idiot and…
In a similar fashion. I started coding around the age of 14, more or less actively. In University …
Would fix the problem I think (I can't test it because of the changes in day 51). Another solutio…
I posted how I set up VS to compile while debugging a while back. . I'm still using it and it's wo…
Neo Ar —
I discovered programming when I started HS. We were required to have graphing calculators, and the…
I've been trying to follow along in VS as well, but have been using the makefile solution instead …
Hitting 37yo this year, I still feel like when I was 15 when it comes to coding. Only problem I ca…
So, please correct me if I'm wrong, but I think there seem to be a bug with the movement code that…
True, but at least the cost actually brings something worthwhile to the table. I'll take the flex…
Should be fixed now, hopefully! Can somebody check?Casey
Yeah, I actually did all of Granny 3D without doing operator overloading for math, it was all BLAS…
Yes. The dispatch performance is even worse than that of C++. Leaving performance aside, and jus…
The only OOP system I've ever enjoyed working in is Cocoa and ObjC. However, that system does OOP …
OOP is crap in terms of design flexibility performance, so it's not really about tradeoffs. OOP …
But which code base would be easier to manage and improve as it got larger? Say using the GTA V ex…
I once did Street Fighter 2 style parallax ground scrolling, by cutting the lower section of a bac…
I did not read the whole post but he starts talking about OOP using a payroll system as an example…
@C0D3 ah yeah , it is good . Ended up installing Bootcamp instead, hahahaha easiest thing i guess …
Or am I misunderstanding something simple?[/quote] When you set up Core Audio you can just set t…
So, I'm not an experienced game programmer, but I've been trying to parse the answers to this very…