Hello Casey, just watched the 50th episode and saw you debugging a loop and wanted to point out t…
Roger that - we'll try to take care of this on Monday's stream. Somebody remind me in the Q&…
The way I see it, you both suggest a combination of the two strategies. As you both see their lim…
I would love to second this. I just threw the latest code in and my code errors here as well. I c…
Fred —
I'm torn...
Another possibility is that instead of storing world coordinates as int+float, we can…
We already implemented that - that is what the looped live code editing does.
- Casey
The reason is because I am not a game designer, so I don't want to bring game design into the pro…
I'm pretty sure any hardware from at least last 10 years will allow to set vsync.
As for waiting…
Here's my take:
It's simply not feasible to have a discussion with hundreds of people, especiall…
mallardz
Doesn't this ignore the time taken to process Win32DisplayBufferInWindow? (currently ju…
Towards the end of our loop:
we test the time taken since LastCounter
sleep the remaining ti…
ZenSoturi I almost decided not to respond because I smelled stench of internet arguments.
Apolog…
sol_hsa One thing I'd like to point out about all these calculations..
You're assuming audio pla…
One thing I'd like to point out about all these calculations..
You're assuming audio plays at ex…
I actually think that audio hardware doesn't play any role on this latency issue (on Windows OS).…
Lenny —
Would it be helpful to record keyboard input to a file so that we can replay it later to reproduc…
Flyingsand, thanks for mach_wait_until(), I missed it for some reason. I am using plain usleep ri…
So I'm watching the YouTube archive to catch up, just got past Ep18 and have come across the same…
Rising priority will help only if our application is missing target frame time because of other a…
I've been wondering about this too, and came across the same info on thread priority. I briefly t…
Once you've saved a script, go to Plugins > NppExec > Advanced Options
At the bottom left,…
This topic is gold. Thank you guys.
But just one more thing, using NppExec how can I map combo …
Sorry, I'm not sure what to recommend to learn SSE. I'm pretty sure Casey will go into SSE2 topic…
Hi Casey
Would it be possible to add "#if COMPILER_MSVC" to the _rotl and _rotr calls and add an…
mmozeiko, could you please provide some good links about all of this SIMD stuff?
We've had a bunch of discussions here on the forum and also questions on the stream, about game f…
It doesn't really matter. Whatever works best for you :)
For simple code or testing/debugging yo…
As far as I know OSX and Linux doesn't allow to change kernel scheduler granularity from user cod…
mmozeiko, looks like you are very sure about this =) Thank you for your clarifications.
Just ano…
Hi!
I just watched episode 48, and I was wondering why that epsilon only was needed when a colli…