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Matt Mascarenhas
Cheers, for both of these tips, chaps. So the youtube line in my own dlhmh (zsh, although I think…
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Livet Ersomen Strøm
I agree to most of the things you say, DaleKim. I see nothing wrong with your thinking, and I see…
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d7samurai
Essentially, you take the traditional way of mapping a sphere to 2D (like if you were to make a g…
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Dale Kim
I think we're getting mixed up on some terminology and which level of the problem we're talking a…
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Joël Thieffry
Just tested, it works very well. Excellent! Thank you for the tip.
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Livet Ersomen Strøm
I didn't say it was "bad". I say it is good. What I am saying is: not to do it through a dynamic …
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Mārtiņš Možeiko
Yes, memory preallocation eats up your address space. Why that is different from non-preallocatio…
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Mārtiņš Možeiko
You really don't need manually combine audio and video files. youtube-dl will do that automatical…
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Livet Ersomen Strøm
Dalekim. Sorry for the long post again. TLDR: Programming, and performance is about solving f…
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Iker Murga
Glad to hear that you find them useful phreqtech. I am making slight changes to the format but th…
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d7samurai
You do it like this: http://i.imgur.com/YnfT3uE.png The only special case is if the hero is at …
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Fred
But let's say you do http://en.wikipedia.org/wiki/File:SphereAsSquare.svg Consider the area tha…
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d7samurai
The point here isn't to [visually] map a rectangle onto a sphere in the geometrical sense, but me…
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Fred
There's really no way to tile a sphere with rectangles without introducing annoying distortions a…
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Joël Thieffry
I've done a quick batch file to download 1080p youtube videos from windows command line. It is ba…
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Vincenzo Auteri
Understood. It makes sense, I guess, since you might want to init only particular values, and d…
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Flyingsand
vbo @Flyingsand, so I've just tried a CPU-melting way for the first time for some reason =) And I…
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Jace Bennett
Casey fixes this in a later episode. The latest code uses handmade_%random%.pdb
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Flyingsand
vbo Flyingsand, thanks a lot. Could you please elaborate about using OSAtomic and when I need to …
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ThadeuMelo
I´m up to day 23 and everything was working fine for the looping, reloading and playing the users…
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d7samurai
Although the footnotes are interesting, may I be so blunt as to remind us all that what is being …
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Casey Muratori
Yes, I believe that Windows has never supported big-endian CPUs, but I could be wrong about that.…
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Mārtiņš Možeiko
It's the last one - Windows probably doesn't support big endian CPU anymore (because it doesn't n…
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Vadim Borodin
On modern Windows you don't need to worry about endianess at all. It is always little endian I th…
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Vadim Borodin
mmozeiko, I think it's not the case. I am only drawing WeirdGradient right now. It's instantaneou…
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Mārtiņš Možeiko
On modern Windows you don't need to worry about endianess at all. It is always little endian :) …
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Vadim Borodin
Hey guys! Somewhere around Day 25 of HMH Casey was using win32-defined union called LARGE_INTEGE…
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Mārtiņš Možeiko
It could be that you simply can not get 16.6 msec with current bitmap drawing code - it is terrib…
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Vadim Borodin
Flyingsand, thanks a lot. Could you please elaborate about using OSAtomic and when I need to use …
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Vadim Borodin
@Flyingsand, so I've just tried a CPU-melting way for the first time for some reason =) And I am …
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