We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
theo
Ok, thank you two very much. I found the email and all is well :D
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Nejc
When you preorder, you get a link to the daily download in your email. Open that link and you'll…
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Juan Felipe Garcia Catalan
You should have received an email from sendowl with a download link. I had some trouble finding i…
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The_8th_mage
Collision reflection is like an infinite force, thats why i think you should use those methods. I…
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theo
So I preordered the game, on day 42, and today I wanted to download the newest file. But how? On…
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Benjamin Kloster
Yes, force-based collision resolution is one of the cases where it can be necessary to resort to …
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The_8th_mage
What about collision detection? That's a force field which vary significantly in vdt, anyway, i t…
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Mike Nimmo
mmozeiko: You are right, that was a typo in my post. Corrected the example now. Thanks
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Benjamin Kloster
Methods like Runge-Kutta or Verlet are for solving differential equations. In the case of the mot…
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Mārtiņš Možeiko
I hope you don't have "if (alpha=255)" in your code and its a typo, because that will make all bi…
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Mārtiņš Možeiko
For latest day win32_handmade.cpp code looks like this: 1 2 3 4 5 6 7 8 9 10 11 12 13 14…
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Thompson Lee
I really wished the title string length is much much longer than it is currently. Main Question:…
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Mike Nimmo
As I'm also following on a laptop I sped up the bitmap rendering trivially by immediately rejecti…
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Casey Muratori
Those are numerical integration techniques, not analytical integration techniques. You always us…
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Aaron
I've yet to look into why this fixed it, but it did. The problem arises when I use GetDC before u…
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The_8th_mage
i saw in stream 43 that casey used a regular integration method, something like p'=1/2*a*t^2+vt+p…
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Dale Kim
I used to think C++ was a very nice language. That changed when I tried to make a game. Persona…
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Todd W
Thanks for the recommendations. I've started to check them out. I didn't find the old thread unt…
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Andrew Bromage
sol_hsa I can't remember any architecture (at least x86 one) that had same circuit for floats and…
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Dejan
ambiguous.panda can anyone recommend an asm tool chain for building from windows ml64 is the 64 …
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Ruy Calderon
Glad I could help :)
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Livet Ersomen Strøm
I just knew you was going to react to that :) That's why I added the "according to my taste". B…
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Mārtiņš Možeiko
Kladdehelvete All syntax are symbols. Labels. Only that. So what you chose are less important, si…
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Livet Ersomen Strøm
mmozeiko Yes, assembly is beautiful. But there are some assembly dialects that are very nice, and…
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Mārtiņš Možeiko
Yes, assembly is beautiful. But there are some assembly dialects that are very nice, and some not…
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Livet Ersomen Strøm
No it's not awful. All assembly code is beautiful. But in particular, the x87 is very easy and in…
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Mārtiņš Možeiko
x87 is awful. Doing floating point in SSE is so much better and much efficient. Not only because …
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Livet Ersomen Strøm
Pseudonym73 Oh yes. Numeric programmers from that era know all too well how badly x87 can screw …
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Jari Komppa
Pseudonym73 sol_hsa Slower? As far as I know, fixed point beats floating point in speed.. at leas…
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Andrew Bromage
I feel your pain, monkii. We certainly need a wider variety of protagonists in games, of all vari…
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