Hm, interesting. Maybe this is device dependent. In my tests on Nexus phone using ANativeWindow f…
I used the ANativeWindow_lock/unlockAndPost in previous revisions. They are much much slower tha…
Nice.
Why do you stick 0 at end of file you read?
Couple suggestions:
1) You can avoid OpenGL an…
I've started an Android NDK platform layer port for Handmade Hero.
Code is at:
https://gith…
Simon —
So how about that awesome parallex code right? ; ).
burn I absolutely agree :)
Great :)
burn
Ingredient #1 of every good game, however humble, is LOVE. Can't make something that doesn'…
Being in Europe I don't pay much attention to the software patent issues in the US, but I'd love …
Simon —
Good job on the port, feels really nice.
You sirs are completely correct, at least for what concerns me. I never intend to work on a 3D en…
Simon —
I would like to say that feel is under appreciated, I agree with Casey if a game doesn't feel goo…
Very interesting.
EDIT:
One of the coolest games I remember to have ever played was "Full thrott…
I wonder if we would/could ever implement something like this in HmH. I was shocked by its simpli…
Is it true that the A+ pathfinding algoritm is patented?
I have a question that isn't directly a…
Nejc —
Haven't tried it since I don't have windows on my machine, but you can try running it like Casey …
theo —
now that i have the source code,I would like to run the game. I have dev c++
and visual Studio. H…
theo —
Ok, thank you two very much. I found the email and all is well :D
Nejc —
When you preorder, you get a link to the daily download in your email.
Open that link and you'll…
You should have received an email from sendowl with a download link. I had some trouble finding i…
Collision reflection is like an infinite force, thats why i think you should use those methods. I…
theo —
So
I preordered the game, on day 42, and today I wanted to download the newest file.
But how? On…
Yes, force-based collision resolution is one of the cases where it can be necessary to resort to …
What about collision detection? That's a force field which vary significantly in vdt, anyway, i t…
mmozeiko: You are right, that was a typo in my post.
Corrected the example now.
Thanks
Methods like Runge-Kutta or Verlet are for solving differential equations. In the case of the mot…
I hope you don't have "if (alpha=255)" in your code and its a typo, because that will make all bi…
For latest day win32_handmade.cpp code looks like this:
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I really wished the title string length is much much longer than it is currently.
Main Question:…
As I'm also following on a laptop I sped up the bitmap rendering trivially by immediately rejecti…