You sirs are completely correct, at least for what concerns me. I never intend to work on a 3D en…
Simon —
I would like to say that feel is under appreciated, I agree with Casey if a game doesn't feel goo…
Very interesting.
EDIT:
One of the coolest games I remember to have ever played was "Full thrott…
I wonder if we would/could ever implement something like this in HmH. I was shocked by its simpli…
Is it true that the A+ pathfinding algoritm is patented?
I have a question that isn't directly a…
Nejc —
Haven't tried it since I don't have windows on my machine, but you can try running it like Casey …
theo —
now that i have the source code,I would like to run the game. I have dev c++
and visual Studio. H…
theo —
Ok, thank you two very much. I found the email and all is well :D
Nejc —
When you preorder, you get a link to the daily download in your email.
Open that link and you'll…
You should have received an email from sendowl with a download link. I had some trouble finding i…
Collision reflection is like an infinite force, thats why i think you should use those methods. I…
theo —
So
I preordered the game, on day 42, and today I wanted to download the newest file.
But how? On…
Yes, force-based collision resolution is one of the cases where it can be necessary to resort to …
What about collision detection? That's a force field which vary significantly in vdt, anyway, i t…
mmozeiko: You are right, that was a typo in my post.
Corrected the example now.
Thanks
Methods like Runge-Kutta or Verlet are for solving differential equations. In the case of the mot…
I hope you don't have "if (alpha=255)" in your code and its a typo, because that will make all bi…
For latest day win32_handmade.cpp code looks like this:
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I really wished the title string length is much much longer than it is currently.
Main Question:…
As I'm also following on a laptop I sped up the bitmap rendering trivially by immediately rejecti…
Those are numerical integration techniques, not analytical integration techniques. You always us…
Aaron —
I've yet to look into why this fixed it, but it did. The problem arises when I use GetDC before u…
i saw in stream 43 that casey used a regular integration method, something like
p'=1/2*a*t^2+vt+p…
I used to think C++ was a very nice language. That changed when I tried to make a game.
Persona…
Todd W —
Thanks for the recommendations. I've started to check them out.
I didn't find the old thread unt…
sol_hsa I can't remember any architecture (at least x86 one) that had same circuit for floats and…
Dejan —
ambiguous.panda can anyone recommend an asm tool chain for building from windows
ml64 is the 64 …
I just knew you was going to react to that :) That's why I added the "according to my taste".
B…
Kladdehelvete All syntax are symbols. Labels. Only that. So what you chose are less important, si…