I doubt it, but we'll see. It's still early days, we've only just defined a vector in the 46th hou…
I am interested. What do you suggest?
Ferran —
Hello, I'm still catching up with the series. I was wondering if Casey has stated if he will be sh…
Comment removed by moderator for sexist language.
Ferran —
In Casey's desktop background you can read "Home for limbless children" It didn't click for me unt…
Ideas can't be patented. Only a concrete representation of them that meet the patentable criteria…
Or if you want to wield google's search power, this is a query that will limit results to this for…
I can't find any evidence to say A* is patented. How can you publicize your idea, so that it can b…
Not sure how you got first warning - but that is related how you set up project to compile 32-bit …
PS: Thanks to fcatalan and w00tnes, who helped me with my previous issue.[/quote] You could use a…
Hi, I just found out about this project, rushing through the vids to catch up, but only on day 8. …
In "GameUpdateAndRender" (handmade.cpp) the movement, physics and collision code is inside a for l…
Yes, you can use DirectSound to get microphone input. You can get this input by using interface. …
I've decided to try jumping ship and code something entirely new based on Casey's code. Currently,…
Who's going to be looking at your source code? it should probably be closed source anyway. So your…
Ah! That is simple to see why. And I realized I had two nested Gotta clean my own codes up I gues…
Awesome!! I will add it to the Coding Resources page.Casey
I've now added some horrendous input code (swipe in the direction with two fingers to go that way,…
Hm, interesting. Maybe this is device dependent. In my tests on Nexus phone using ANativeWindow fo…
I used the ANativeWindow_lock/unlockAndPost in previous revisions. They are much much slower than…
Nice. Why do you stick 0 at end of file you read? Couple suggestions: You can avoid OpenGL and use…
I've started an Android NDK platform layer port for Handmade Hero. Code is at: Here's a screenshot…
Simon —
So how about that awesome parallex code right? ; ).
Yes. But what is "love"? It is a feeling right? Or many. And that's why I tend to think story is …
Being in Europe I don't pay much attention to the software patent issues in the US, but I'd love t…
Simon —
Good job on the port, feels really nice.
You sirs are completely correct, at least for what concerns me. I never intend to work on a 3D eng…