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popcorn
Interesting read because I just finished episode 14 and he does exactly this. I want to try this w…
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Chris Wiet
I've been thinking about Casey's illustrations, and I believe they are an invaluable additional to…
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Troncoso
You shouldn't have a problem using Windows 8.1. Casey will eventually move the rendering to the gr…
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Zyconite
Hi All newcomer here, I've ask this question to Casey directly who suggested for me to post it up …
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Benjamin Pedersen
The Legend of Zelda: Four Swords Adventures actually has "split screen". The TV-screen shows the r…
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Livet Ersomen Strøm
Thank to everyone for answers, I found them all constructive.
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Livet Ersomen Strøm
"A blog post by Noel Llopis I think will give some insight to people wondering about how some game…
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norswap
I guess the difference is that you don't always implement a TODO in the place where the TODO is wr…
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Andrew Bromage
was published in 1968, almost 50 years ago, and the authors of that paper did not hold a patent.…
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Dale Kim
I've been catching up on streams, so I'm pretty far behind, but I've noticed quite a few times peo…
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Casey Muratori
That is exactly my feeling, and the reason why I don't comment code until it's . If you comment …
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popcorn
I might have some errors in my Objective C code but I'm not sure about my Cocos2D 2.(insert long n…
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David Owens II
The day the compiler validates my comments with the surrounding code is the day I will believe th…
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popcorn
I kind of like his Notes and TODO because we I can tell between what type of comment it is and wha…
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David Owens II
Objective C for OS X doesn't have garbage collection; it's been deprecated for a long time now and…
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Casey Muratori
We'll move it outside tonight so it's not a problem. Either way, thanks for posting!!Casey
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popcorn
I don't know if you tried Unity C# on a OSX. It seems like if wrote the code above, it would work …
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David Owens II
I think many of those comments are actually pretty terrible comments. The comments that tell you t…
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Simon Anciaux
The check to see if we use the keyboard is wrong. It checks for isAnalog and that variable is only…
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Benjamin Schnur
Thanks for the tip Casey, and for the example, MrMixer. The game would hang for a couple seconds w…
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Dejan
When we are a few more weeks into the series I can see this being useful for finding when a certai…
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Dejan
I actually think the code is too verbose! IMO, its easier to read code using much shorter names fo…
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norswap
asperatology: I think that's sometimes true, but you can't generalize that to dismiss all readabil…
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Iker Murga
I have a couple of questions for anyone that might be using the summary illustrations, in order to…
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Jari Komppa
Some people are so afraid of bugs of that kind, they write the comparisons in reverse order (which…
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Jari Komppa
Vast majority of US patents are invalid, especially if they'd follow their own rules about them (a…
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Mārtiņš Možeiko
Unity C# and regular C# work the same if talk about memory management and garbage collection. Ther…
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popcorn
OH WAIT A MIN, I made a mistake, I assumed that Unity C# and MS C# work the same way? I fixed that…
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Pierre-Alexander Eidam
When I checked alst time (cannot double check at the moment) it did execute 5 times per “GameUpd…
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Casey Muratori
Right now it's actually fine because we only have one digital controller so if I'm not mistaken it…
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