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Mārtiņš Možeiko
Be careful with alloca - it frees stack only when function returns, not at end of scope. So this …
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Jari Komppa
The benefit is that you can allocate variable amount of space from stack. You can, as I've unders…
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Zyconite
@C0D3 nice one , I found VirtualBox a fiddle to use therefore prefer parallels for ease of use a…
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Corey Johnson
Sorry, I've been catching up and just came across the intro of _alloca. I tried searching the for…
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Zyconite
@Troncoso Ah ok , way down the line i see. Atm it does not look like the game will use a great…
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d7samurai
This just in.. "Physicists Conjure Curves From Flat Surfaces Using Japanese Folding Art" http:/…
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popcorn
I have OSX and I use VirtualBox and Windows 7 and I can follow the stream alright. It would be be…
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popcorn
Interesting read because I just finished episode 14 and he does exactly this. I want to try this …
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Chris Wiet
I've been thinking about Casey's illustrations, and I believe they are an invaluable additional t…
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Troncoso
You shouldn't have a problem using Windows 8.1. Casey will eventually move the rendering to the g…
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Zyconite
Hi All newcomer here, I've ask this question to Casey directly who suggested for me to post it …
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Benjamin Pedersen
The Legend of Zelda: Four Swords Adventures actually has "split screen". The TV-screen shows the …
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Livet Ersomen Strøm
Thank to everyone for answers, I found them all constructive.
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Livet Ersomen Strøm
"A blog post by Noel Llopis I think will give some insight to people wondering about how some gam…
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norswap
I guess the difference is that you don't always implement a TODO in the place where the TODO is w…
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Andrew Bromage
Kladdehelvete Is it true that the A+ pathfinding algoritm is patented? The original paper on A* s…
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Dale Kim
I've been catching up on streams, so I'm pretty far behind, but I've noticed quite a few times pe…
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Casey Muratori
owensd The day the compiler validates my comments with the surrounding code is the day I will bel…
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popcorn
I might have some errors in my Objective C code but I'm not sure about my Cocos2D 2.(insert long …
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David Owens II
C0D3 I This makes sense but then again, somebody who is scrolling though the code fast and don't …
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popcorn
I kind of like his Notes and TODO because we I can tell between what type of comment it is and wh…
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David Owens II
Objective C for OS X doesn't have garbage collection; it's been deprecated for a long time now an…
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Casey Muratori
We'll move it outside tonight so it's not a problem. Either way, thanks for posting!! - Casey
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popcorn
I don't know if you tried Unity C# on a OSX. It seems like if wrote the code above, it would work…
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David Owens II
I think many of those comments are actually pretty terrible comments. The comments that tell you …
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Simon Anciaux
The check to see if we use the keyboard is wrong. It checks for isAnalog and that variable is onl…
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Benjamin Schnur
Thanks for the tip Casey, and for the example, MrMixer. The game would hang for a couple seconds …
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Dejan
When we are a few more weeks into the series I can see this being useful for finding when a certa…
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Dejan
I actually think the code is too verbose! IMO, its easier to read code using much shorter names f…
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