Fred —
In video #32, even though floats are used to just track the position within a tile, Casey is runni…
Yes, if you ask me the whole situation is rather sad because there should just be an f'ing in-lang…
Yeah, this is really sad. Valid C99 (or later) // right hand side is a "compound literal" (anonymo…
samrat —
I re-watched the video and found out what my mistake was. I'd just forgotten to replace the call t…
This specific syntax requires C++11 support. VS2012 is not good with C++11. Alternatively you can …
I may be wrong: we want the game world to wraps around, meaning if you go to -1 you are in fact at…
I've got the same thing compiling casey's code with Visual Studio 2012. There are a few things tha…
samrat —
Hi, In day 33, at the end of the stream Casey does the following to compute row and column in the …
I've modified the NppExec plugin so that you can bind keys to go to the next or previous error (ba…
When I open up the downloaded source code, everything compiles fine except the line in win32_hand…
Fred —
Right, Casey talks about this in the context of HMH in stream #30 or #31 I think. It's true that a…
Whenever I hear you talking about block puzzles, Goof Troop from the SNES immediately come to mind…
Have a quaint little shop in a town where you can't buy anything because the receptionist has brea…
Very interesting discussion here. I'd like to take the opportunity to ask you Casey: Why worry so …
Dejan —
I've just wasted a bunch of time trying to fix that stupid windows spinning cursor on startup in H…
If I remember correctly it was discussed on the stream and we will be using integer world position…
Zed also made this awesome website: (spoiler because URL contains profanity, and since Casey has …
Updated for January. 50% increase in users-with-locations. One person from Skyrim, which I unfortu…
I don't know if you would reference a position in such a global manner. I think most games of such…
Fred —
About float/real32 being good enough compared to double/real64, I think it really depends on the s…
If you are interested, I've started to port over Handmade Hero to Rust (using SDL for now). I will…
@owensd - that is also a good reason. Windows is not the only one that will have different entry p…
For me it's around 16%-18% 8 cores for me He said that we'll do the optimizations a lot later So …
If he goes and defines object orientation as a grouping of stateless functions then sure it's goin…
This is a bit off topic for HMH, but I found this article interesting and thought others here migh…
siska —
Oh ! Interesting ! Thank you both very much. I'll go watch Day2 now ... :)
why did you not start the program with something like int main() { // }; (Why does it have to be W…
Casey uses C++ not pure C. But he doesn't use all C++ features, just few useful ones - like operat…
siska —
Hi, I'm not sure where to post this, but I'm hoping someone will move this to the right forum ... …
Wow, didn't know we're going to bypass the os completely. Maybe I missed that on the stream. Real…