Casey[/quote] So he's Rayman?
Didn't know you could invoke the .NET Framework like this in VS, my solution was to let the platfo…
I'll second what everyone said about Winsock, and that's a great choice if you want to stick with …
If you are getting tired of those loooong file names with the GUID I found that using makes for m…
Sorry, I have overlooked your question. I guess Casey won't go for full Unicode, as he mentioned t…
This method seems to work when compiling from Visual Studio as well. What I did was: Pre-Link Eve…
I believe all those DEBUGPlatform-functions will eventually be replaced with actual non-DEBUG impl…
Season 1, episode 3:An inappropriately humping bunny that follows and humps you if you turn your b…
:( And I thought I'd been so smart now? This works even if I change the DPI settings in Windows7. …
It simplifies the creation of other platform implementations by only calling one function and it a…
Sven —
Even though it might not cost anything at runtime, why would you want this initialization logic th…
Hi, I remember than Casey mentioned that in order to simplify the platform code he will send a Que…
It seems to work. Thanks char pdbLockFullPath[ WIN32_STATE_FILE_NAME_COUNT ]; win32BuildExePathFi…
Sven —
Sadly this is still valid C, even though this is only a remnant of the way the first compilers bef…
He will not ever find his , no...Casey
It depends on what you're trying to do. If you're trying to make sure that it looks the same "siz…
I'll explain it here in the meantime :) Just check for the existence of a lock file. In the DLL r…
Thanks. I'll stay with the "sleep" solution for now. I hope that Casey will find some time to expl…
And what problems will I have if I chose an internal unit that is a percentage or a thousandth of…
I may have found another solution for the PDB loading . To restate our problem: The PDB is created…
I would say the game definitely needs dreadful dungeons filled with Pork and Pumpkins. And maybe a…
And further more will he ever smile? (Basic ignore full alpha pixels added) The first thing my 4 …
You're right. I apologize.
Will Hero ever find his arms!? ;)
I do not understand what you are asking. But since your input on direct sound and directshow, my …
I do not understand what you are asking. But since your input on direct sound and directshow, my …
I really wish this discussion would have started off a little less heated. It would have been int…
Sleepy —
midnight_mero wrote: From one particular person... Ianuarius wrote: It is a discussion we can ha…