@Pseudonym73 Yeah, the layout algorithm is really bad. If someone fixed that and the other UI odd…
Terrible in the sense that large nested data structures were all on one line, making navigation i…
Got it - though I'm not 100% sure why not just build everything like .h files (with include guard…
Randy Gaul Best C book besides knrc is http://www.amazon.com/Programming...pproach-2nd-Edition/dp…
Magic the Gathering even used to have a stack as one of its central mechanics (until they shamele…
BlueWolf Can't you just open two separate views one the same file?
You can, but that is not as c…
So, basically everyone who is asking questions about this is correct in their assumptions :) But…
midnight_mero Maybe not the place to ask, but has anyone thought of (possibly radical) new approa…
ust annoyed at the fact that I can quickly move to a name like calculateCurrentPosition but if I …
@ikerms: Also in Vim: "/\u" to jump to next uppercase "?\u" to jump to previous uppercase (bind i…
Neat series! It looks like it'll be an interesting contrast to HH, sort of like the other end of …
@ikerms: Qt Creator has that and I'm using it daily. It's a great feature, and I'm adding it to m…
One thing I haven't seen in a text editor yet is the ability to quickly move to the next upper ca…
I don't like HUDs that much, either. That's why it's nice whenever there's an option to not have …
I tried LigthTable and it has some interesting features like built-in variable watches and inline…
Maybe not the place to ask, but has anyone thought of (possibly radical) new approaches to editin…
3) Can't you just open two separate views one the same file? I'm sure such a nice OS as Emacs, ha…
Oh, I just reviewed the section and I _completely_ misunderstood, instead of centering an image t…
I think both
Chris Hecker
Daniel Benmergui
have been mentioned.
Is there actually a technical difference of the .h and .c/.cpp files or it is just for humans? Th…
cmuratori The way I think about things is:
3) I make decisions about what goes into different fi…
A crude analogy:
If you and some friends want to play a card game, you have a number of games th…
@itfrombit Yeah, I've seen this project some days ago. It looks indeed interesting, though it is …
The way I think about things is:
1) I build everything in one go, so the only time I think about…
I'm not sure I understand your question exactly, but: usually the "safe area" requirements for di…
It'll probably stay there. It is a perfectly predicted branch (it's ALWAYS false every time afte…
Hi I want to get a bit of feedback for my current architecture/code organisation.
TL;DR: Just m…
I've noticed that in the game update is always a check for memory initialization. I believe it's …
If we want to make sure we're keeping a clean separation between the game code and the platform l…