Erlend —
should not the 64bit build flag be "vcvarsall amd64" ?
ref -> http://msdn.microsoft.com/en-us/…
I obviously can't speak for Casey, but you mention "in the general case", and in my experience it…
Erlend —
That did it - thank you mmozeiko!
btw love the new c++11 features like lambdas, function, uniqu…
Jeff, I'm way behind you with my own code but it seems you have the same bug I do. Whenever the w…
The manual was wrong/imprecise, whatever you want to call it, and that is probably the most impor…
I recently started following this project on Linux (using lovely SDL port guide by David Gow). In…
Larry_Croft I spent a couple of minutes writing an answer, but let's just say my mum wouldn't hav…
I usually use something like an MIT or BSD license on open source projects, but in the spirit of …
Oh, now errors happens on 64 line of xiosbase header. If you open it you'll see following:
1 stat…
Sanity check: if you remove the include directive for iostream, does it compile fine?
Erlend —
Sorry i tried to add that as well, here is the output:
1
2
3
4
5
6
7
8
9
10
11
12
13
14…
I spent a couple of minutes writing an answer, but let's just say my mum wouldn't have been proud…
Yes, FPS was implemented in episode 10 with QueryPerformanceCounter, not timeGetTime.
To measure…
Have you tried doing what error message is asking? To add /EHsc command-line argument for compiler.
I read that article. But what if the problem is in his print routines? :)
And what are the cases…
@Troncoso: I've already did that. But still I just want to support this. I already support a few …
cmuratori
So, in summary, there's just a lot of reasons why cross-platform development makes se…
If you are wondering about whether or not to use the compiler switch for intrinsics, this might b…
I'm not sure I understand the question exactly, but here are some things to think about - I hope …
Mmozeiko's summary is correct. I think it may be interesting to do an Android port, so that is v…
To be honest, I was not prepared for the degree of enthusiasm that people have shown for the stre…
Hey guys, I was looking into the performance impact of passing by reference vs passing by value. …
I'm not sure I understand why one wants to write portable code at all. I understand well the reas…
Erlend —
this might be out of the scope of this tutorial but I tried to compile the code with <iostream…
You can already support the stream by pre-ordering the game (link to the right).
Hi Casey,
Just a suggestion: Have you thought about going for a Patreon.com account? In comparis…
Games being more complex is actually an argument for more automated testing, not against it.
And…
I remember that in one of streams Casey said that he won't support iOS, because developing for it…
Erlend —
Any plans for supporting Android and/or iOS platforms?
One of the main reasons is imo given in Handmade Hero Day 016.
From 31:10
https://www.youtube.c…