The 0.6.2 release is here, and a lot has happened since 0.6.1. Mainly it's that C3 has seen a lot ā¦
A new release of RemedyBG, 0.4.0.7, is available with the following improvements and bug fixes: Noā¦
wouldn't be an crate idea then to use arena allocators for llvm? They could go through some of theā¦
Thanks, I appreciate seeing how it's working on different platforms.
When you create an application that locks the cursor, such as a game with a first-person camera, iā¦
A new version of RemedyBG is available for download in the usual place on itch.io with the followiā¦
Hi. Former game hacker here. I reverse engineered and developed automation engines targeting MMORPā¦
All the provided arguments sound quite convincing. Wouldn't you want to add a reference to this arā¦
I've been trying out Metadesk and your question piqued my interest so I took a look at Ryan's custā¦
Oh, ok I found the 4coder discord server. I asked Ryan about it and he confirmed that he never gotā¦
You probably getting more answers on the 4coder discord. I don't think F4_MD_LexFullInput works buā¦
Does anyone have an example of a simple custom lexer? I want to add highlighting to markdown and fā¦
As you mentioned, I think that the entity ids are simply not reused. It also looks like Dark Soulsā¦
I did same thing to build Console application in C using visual studio and msbuild options. Here iā¦
You can ask for any multiple of large page size. 2M, 4M, 6M, 8M, ... 1024M, etc. On 64-bit x86 theā¦
Thank you, it works now. I passed the size value to the view function. So, if i use the large pageā¦
I assume the problem is that MapViewOfFile is trying to map size that is not multiple of large pagā¦
The only way to know for sure would be to ask Jonathan Blow directly. Maybe someone on discord wouā¦
Hello, I have a problem about creating a FileMappedObject using system page file. If i don't use tā¦
Hey, I've been puzzling over a detail in Jonathan Blow's Rust rant from a few years ago. One of thā¦
Another vote for making content a bit wider. It's criminally narrow now. Especially when writing rā¦
bitmapInfo.bmiHeader.biSize = 0; // For compression: unused here. This line writes bad value to biā¦
Code is written in a slightly different style, but basically, here are my update and resize functiā¦
It's time to release 0.6.1. There's been a bit longer to the x.x.1 than for 0.5.0 -> 0.5.1, and asā¦
I think Simon brought up a good point, which is: If most people are on discord, then what's the poā¦
New release is available for download. The current source line's range is now highlighted in the dā¦