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Mārtiņš Možeiko
With matrices it works the same way (vector is just the 1x4 matrix). You do either P*V*M or you d…
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Oliver Marsh
Oh yea, was thinking if you use the matrices as the same way as math P * V * M instead of the oth…
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Mārtiņš Možeiko
Unless you are talking about ancient fixed-functionality-pipeline in OpenGL 1.x, then OpenGL (sam…
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Oliver Marsh
Hi Roman, I'm a bit rusty on matrix's, but one thing I did notice is the layout of the matrix -…
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matheus
mrmixer Welcome. Thank you, Simon! mrmixer What does "fuzzy choose" mean ? Oh, I just meant …
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Santette
mrmixer Have you tried calling vcvarsall.bat yourself in a console before building (from that con…
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Riccardo Caprari
mrmixer EDIT 2: The game is now crashing every time I try to go to the last levels "world" with t…
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Simon Anciaux
Which version of Visual Studio do you use ? How do you build ? Have you tried calling vcvarsall.b…
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Roman
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17mat4 operator*(mat4 a, mat4 b) { mat4 resu…
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Santette
Hello ! Firstly, I want you to know that i'm fairly new to c / c++ programming or compiling. I fe…
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Oliver Marsh
Just wondering what the matrix multiplication function looks like?
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Oliver Marsh
Thanks for the replies. That makes sense about making it easier when writing a program language.…
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Abner Coimbre
mmozeikoBut - is way easier to start using OpenGL, especially when you are writing your own langu…
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Mārtiņš Možeiko
He has mentioned on stream that for shipping product he will do D3D. OpenGL is ugly and unstable…
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Simon Anciaux
Are cameraFront and up guaranteed to be perpendicular (in other words, is cameraFront parallel to…
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Simon Anciaux
You should probably ask him directly on stream since we can only guess.
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Simon Anciaux
Welcome. matheusPepper has a cool picker ui which lets you fuzzy choose items in a list. What d…
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Simon Anciaux
CaproThere actually is one specific place in the game where you can have a global view of the map…
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matheus
Hello, handmade community! This is my first blog post here :) So, as you may know, I've been wor…
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Roman
Hello. I want to my character object facing where I am looking in 3D space.(character is just a b…
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Riccardo Caprari
Hi, for starters, I want to deeply thank you for playing the game with such care, attention and a…
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Oliver Marsh
Hi everyone, I think of this question every time I watch Jon stream and thought I'd get an answ…
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Leonardo
Awesome! Thank you Simon!
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Ryan Fleury
+1 to everything Abner said, and to add, there is indeed a #remedybg channel on the Handmade Netw…
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Simon Anciaux
I just finished the game and enjoyed it. Here's some feedback that may have improved my time with…
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Daniel
In case anyone else is having this issue, here is a diff I created to solve this: 1 2 3 4 5 …
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Abner Coimbre
Isn't there a Discord invite available on the front page? The staff is available to moderate, and…
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amnesiac00
It would be nice. I didn't really think about it until now but these classic message boards and f…
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Angelo Theodorou
The nCine version of the fourth JugiMap Framework demo by Jugilus have been uploaded on GitHub. …
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Simon Anciaux
It was discussed in this thread: Compiling without the c run-time ...insics; single statement ass…
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