Miles —
I think you are misunderstanding how these features are implemented by the compiler. In the SoA/A…
The AOS/SOA metaprogramming is an example of what I am talking about. You are providing the infor…
Miles —
One thing I will note about the SoA/AoS case (other than that, as far as I know, it is actually n…
I've had my side-eye on this community for a while because you guys seem to have a lot of the sam…
Jens —
A new year, a new version. But this time, you can actually get a copy of the GUI application!
Al…
Hi there! Just got to the bottom of a codeclap freeze which was confounding me.
Trying to use …
Latest version of RemedyBG, 0.3.2.0, is now available for download. Highlights include improved k…
spx —
Hello everyone,
first I want to thank you all for your feedback, support and keeping this commun…
Hello,
Time for another update!
We have added a new feature to the master branch of AOgmaNeo - …
Okay! I will try out Ryan Fleury's instead then. Thanks for the help! :)
I see, thanks for the info
There is no build in terminal. When you call an external command/program, 4coder will use CreateP…
In my build.bat I have the following:
1
2
3
4
5IF NOT DEFINED vcvars_set (
call "D:\Progra…
The file in the handmade hero source archive is for old versions of 4coder (before 4.1). But even…
Jason —
I think as long as zig provides PDB debug information (Microsofts debugging format) then you woul…
Hello. I get a bunch of errors when trying to build 4coder_casey.cpp with buildsuper_x64-win.bat:…
Doeke —
Hi,
It would be really great if you could add support to zig.
https://ziglang.org
I can underst…
Ray —
Oh, ok, I see. I was already checking it before reading your reply... :D
Solution:
My 3d model did not have UV's and was not traingulated.
Disclaimer:
I did some minor coding in C but I'm new to raylib and not used to malloc errors.
I …
Jens —
Why is BEdit's hex editor not showing me where the members are?
Looking at the hex editor view, …
I saw in the release notes for the latest version of RayLib that msf_gif.h is now being used for …
james —
I just wanna say thank you for posting the solution. I struggled with this data.rc error for day…
Yes centralized server is fine way to do this. In case you need to scale up you can just distribu…
Hey everyone,
I have been playing around with sockets lately and it has been quite a bit of fun.
…
Thank you for updating your post to include Martins answer.
Jay —
*Edit*
Solution found by @Martins on the Handmade discord:
"you should not getdc/releasedc all t…
Doeke —
Eventually it suprised me how easy it was to get it working. But yeah it can be a bit daunting at…
Miles —
The sprites have alpha transparency, so they need to be rendered back-to-front in order to get al…
Terans —
At day 229 we sort the render elements before rendering them in order, but could we use a depth b…