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Jens
Thank you for the feedback, feedback is one of the biggest thing I'm lacking at this point. I have…
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C_Worm
Okay, then i guess it won't be a "problem" to use this invert-algortihm. This is my first time try…
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Simon Anciaux
As far as I know stb_truetype doesn't provide a way to flip the atlas vertically. I have a similar…
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Simon Anciaux
I tried to use bedit (the command line version) to display my profile file. Here is some feedback:…
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C_Worm
I used the stbtt_truetype.h to render a bitmapfont. However, like stb_image.h the bitmaps loaded a…
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Leonardo
No... not me the guy who made this video: It is awesome! You should watch. At least I think :)
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Simon Anciaux
Thanks for the down sizing code. I had a hard time making a function to down size an image to an a…
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Simon Anciaux
I think you could do that. One reason not to is that if you don't perform any operation on the ima…
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Simon Anciaux
As far as I know Casey still uses the Windows API to get font metrics and render the glyphs to a t…
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C_Worm
Okay cool, acutally, when i think about it, my question should rather be, how does he implements t…
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Guntha
Hello, Starting at the next episode (164), he reimplements what he did with stb_truetype with Wind…
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C_Worm
Hey, im wondering if casey uses stb_truetype which he implements in E.163 until the the latest epi…
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Terans
In the assets file, the assets are stored in SRGB but in the software renderer, we first convert t…
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C_Worm
Allright, thank's!
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Simon Anciaux
in the code is a variable (containing a function pointer). So it doesn't have parameter and the c…
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György Straub
I've updated the style. Took a bit of digging around. Turns out, the underline was border-bottom. …
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C_Worm
Hey im trying to load OpenGL funciton pointers from scratch Here im setting up the old OpenGL cont…
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Miles
This one's a doozy. I talk about new editor features, sprite serialization, new enemy behavior, ga…
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Oliver Marsh
Hi everyone, I’ve been making a mobile app for the last six months. It’s a yoga app that lets …
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György Straub
That's right. Ah, interesting. I suppose that works just as well, though I felt more comfortable…
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Simon Anciaux
I don't remember how it's called, but I've seen people using that technique to generate OpenGL fun…
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Jens
Odd thing, the more you test a build the more you find bugs. I found a couple of in BEdit so I de…
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Stan Irvin-Wilmot
Hi! Just a small request: I'd really like it if remedybg could match the VS behaviour when repeate…
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Doeke
I think you are right. Thanks!
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György Straub
Hello Everyone, Happy New Year! First post here; hopefully in the right place. I wanted to share a…
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Blu342
I guess my confusion lies in why you would want to map VRAM directly into the Virtual Memory Addre…
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Mārtiņš Možeiko
My understanding is that currently Windows maps VRAM only in 256MB chunks. So if you need to acces…
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spx
Hi Seth, thanks for your report and especially finding the initial cause for this. I couldn't get …
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