We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
TheRarebit
Ah I hadn't considered that it wasn't documented behaviour, it could very well be the case that it…
»
Mārtiņš Možeiko
That's a very risky "solution". While it's ok to use it for development/testing if it works for yo…
»
Angelo Theodorou
The nCine version of the third demo by have been uploaded on GitHub. You will find the and the…
»
TheRarebit
Cheers for the reply and the insight. I was afraid that would be the case but I guess having more…
»
Ryan
I have been able to overcome this by compiling glibc from source and using it:
»
Mārtiņš Možeiko
Those functions are mentioned as hypothetical extensions that would solve problems. They are not r…
»
nakst
Recently I wrote a small 2D vector graphics renderer for Essence. It's currently only used for dr…
»
Ben
This update will be a fair bit shorter than usual due to being busy with Nirion's development, try…
»
Ryan
I'm on Ubuntu 18.04, codeclap 9.0.1. I'm trying to view the glibc sources inside of codeclap. I co…
»
TheRarebit
Hey, Apologies if this isn't the correct place to post but I came across one of casey's blog posts…
»
x13pixels
Thanks for the suggestion. Should be easy enough to add multi-select. Could possibly use symbol in…
»
Simon Anciaux
You need to specify the language in the code tag. It's not specified anywhere, but it's available.…
»
BernFeth
Interesting. I will try your suggestions later when I get a chance to. Thank you for that and for …
»
Simon Anciaux
Your fix seems that it should work. I would suggest for you to step in the code or log information…
»
Simon Anciaux
Description This module provides scope highlighting by drawing colored lines or blocks aligned to t…
»
Ben Visness
This is on our list to do someday, but we do indeed recommend the RSS feed (or just ) as the main …
»
Guntha
Sorry, I'm a bit rusty, Minkowski sum is actually what you're saying (instead of testing collision…
»
BernFeth
Hi there, thanks for answering! My code is very much similar to casey's around episode 45 to 50 I …
»
Simon Anciaux
In handmade hero, the collision system only simulate the player, no other object moves. And I thin…
»
Simon Anciaux
I forgot about that. To receive keyboard messages you need to press or release the key, or receive…
»
BernFeth
Hi there! Thank you for answering my question. I'm not really sure I understand what you are sugge…
»
Guntha
Hello, I'm not a collision detection expert, I've been watching this part of Handmade Hero a long …
»
Seth Archambault
Handmade Detroit Gathering #3 complete! Here’s some notes: Single File Libraries: • • • …
»
BernFeth
I've been trying to implement casey's collision detection algorithm and it works great for collidi…
»
Joystick
Ah, I see! But if that's the case then why does he also handle the keyboard state using those two …
»
Simon Anciaux
It's to handle controller state. Keyboard input messages allow you to know if the key was pressed …
»
Simon Anciaux
is in the core of 4coder so you can't rewrite it. You can rewrite layout rules (, the default is …
»
Dawoodoz
I can't claim to know why you get the result you described, unless you're running Windows on ARM…
»
Dawoodoz
The difference between oc-tree voxels where each node ends with a material, and the technique dem…
»
Dawoodoz
Show your benchmark and we'll tell what is wrong with it.[/quote] That was on my old Windows comp…
»