Hello everyone!
I am trying to find an editor that supports editing in multiple separate windows …
A new release has been just finalised: nCine 2020.05.
Some of its highlights are covered by the …
Miles —
I think it's worth noting that it's a common practice, when handling 3D models and other heavy ga…
Chen —
Hi Elven,
For this game, I've written a custom collada importer from scratch, but I'd advise aga…
That's because "Input" array includes keyboard as controller with index 0. Because keyboard is al…
I don't think there is a best practice. It always depends on the problem you're trying to solve.
…
C_Worm —
I bought the real stuff and now it works, but the demo crashed anyway if that's something you wan…
C_Worm —
Hey, im using the 4coder x86 demo and when i started my program.exe the program crashed, and now …
Thanks for the sanity check! You were right, I wasn't looking at the other index's. I actually ju…
I've read both of those resources before. I couldn't find solution to this problem on GingerBill'…
Are you sure ERROR_DEVICE_NOT_CONNECTED is returned for all ControllerIndex values (0 to 3)?
I t…
Just saw the update, thanks!
XInputGetState is returning ERROR_DEVICE_NOT_CONNECTED (1167) despite the following:
My Logitech…
rope_ —
I did spot some files under ~/.codeclap/ the one that looked most relevant was ui.config, but the…
Hi!
I'm interested in picking up C++ programming, and your fpl seemed like fun thing to start ti…
Jason —
Okay. I did a quick search on the github page and didn't see anything so I posted it as a bug rep…
Have you try launching the game from Visual Studio and see what's causing it to close ?
I believe that's a bug, but I'm not familiar with the get_xxx_input API. Try filling a bug report…
spx —
Thanks for reporting this, seems this may be initially caused by stb failing to load this particu…
rope_ —
I was in the middle of changing the ui font when the application crashed. I can't remember which …
nakst —
First, initialize COM, and create the imaging factory.
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4CoInitialize(NULL);
IWICImagingFact…
Don't forget to test your implementation on many computers, because OpenGL driver developers may …
I have built game source code 601 and have been using art assets 536. However, the game does not …
Yes, I had that problem too. Then I tried changing again after a few hours and it worked.
I believe changing the delta rule hook is what you're looking for (I'm not sure).
Look in 4coder…
Jason —
I just downloaded the latest 4coder (4.1.6) and some of my code stopped working. More specificall…
There are GingerBill's articles on memory allocation, you can also search for stb stretchy buffer…
Nimbok —
I realize it's been over three years since you posted this, but I wanted to say thanks. It helped…
Hello everyone! Just wanted to ask if there is a way to speed up panel scrolling speed (when goin…
ppbitb —
Ah, thanks a lot for the pointer, it probably saved me a lot of time.