Hi mmozeiko,
I appreciate your response on my query. I was eagerly waiting for a reply :)
I …
Hi George,
strangely enough I did not encounter the problem again since we exchanged these messa…
Chen —
notnullnotvoidI think it's worth noting that it's a common practice, when handling 3D models and …
What does "explosion" mean for you? Do you want to split your sprite into smaller pieces that mov…
A second window seems to be an issue that several editors have problems with. Vscode have git is…
Hi,
As I am programming a paratrooper style game in Turbo C, i need a code to explode the helico…
It's not possible at the moment to open a second window.
You can open two instance of 4coder, an…
Hello everyone!
I am trying to find an editor that supports editing in multiple separate windows …
A new release has been just finalised: nCine 2020.05.
Some of its highlights are covered by the …
Miles —
I think it's worth noting that it's a common practice, when handling 3D models and other heavy ga…
Chen —
Hi Elven,
For this game, I've written a custom collada importer from scratch, but I'd advise aga…
That's because "Input" array includes keyboard as controller with index 0. Because keyboard is al…
I don't think there is a best practice. It always depends on the problem you're trying to solve.
…
C_Worm —
I bought the real stuff and now it works, but the demo crashed anyway if that's something you wan…
C_Worm —
Hey, im using the 4coder x86 demo and when i started my program.exe the program crashed, and now …
Thanks for the sanity check! You were right, I wasn't looking at the other index's. I actually ju…
I've read both of those resources before. I couldn't find solution to this problem on GingerBill'…
Are you sure ERROR_DEVICE_NOT_CONNECTED is returned for all ControllerIndex values (0 to 3)?
I t…
Just saw the update, thanks!
XInputGetState is returning ERROR_DEVICE_NOT_CONNECTED (1167) despite the following:
My Logitech…
rope_ —
I did spot some files under ~/.codeclap/ the one that looked most relevant was ui.config, but the…
Hi!
I'm interested in picking up C++ programming, and your fpl seemed like fun thing to start ti…
Jason —
Okay. I did a quick search on the github page and didn't see anything so I posted it as a bug rep…
Have you try launching the game from Visual Studio and see what's causing it to close ?
I believe that's a bug, but I'm not familiar with the get_xxx_input API. Try filling a bug report…
spx —
Thanks for reporting this, seems this may be initially caused by stb failing to load this particu…
rope_ —
I was in the middle of changing the ui font when the application crashed. I can't remember which …
nakst —
First, initialize COM, and create the imaging factory.
1
2
3
4CoInitialize(NULL);
IWICImagingFact…
Don't forget to test your implementation on many computers, because OpenGL driver developers may …
I have built game source code 601 and have been using art assets 536. However, the game does not …