So After more than two years of game programming I think I've finally achieved something decent as…
It should be okay for you now, @SIMPalaxy. This is the guide in the Previous Episodes area , right…
Now it has the main website in the little previous episodes area. Webception.
Thanks, must be on my end.
joe513 —
I have underestimated the importance of being able to directly launch from the command prompt and …
spx —
Last one of the three. 0.5.10 fixes the last remaining major issues. This one also improves the ha…
This seems to do the trick! Thanks! I was just looking HMH Ep. 484, where Casey tries the debugger…
spx —
I think you got basically all just by trial and error. You can get a very brief overview when pas…
I'm writing a program in C and have been trying to debug it with CDbg; unfortunately, I am runnin…
After Casey showcased your program on the last episode, I decided to give your debugger a try tod…
joe513 —
Is it possible to start from the command line by passing in the program name without using the pro…
That's probably true. I was asking because my linux machine is 32bit. So don't make it for me, I'…
In pre-C++17, works also with C: WARN_UNUSED int f() { ... }[/code]
the annotation would be called something like nodiscard. in C++17 it's become a standard annotatio…
Jason —
Hey all, So my current codebase contains both functions that have normal return values as well as …
spx —
On we go. 0.5.9 contains the necessary fix for Windows to not blow up the debugger in regular inte…
spx —
Difficult to say for short/mid term. I guess what makes codeclap different from a very simple deb…
Could a 32bit linux version happen in the future ?
Hi! After Casey showcased your program on the last episode, I decided to give your debugger a try …
joe513 —
Working as expected now. The autocomplete and goto anything are great! Will test more this aftern…
spx —
@joe513 I'd encourage you to give it another shot. 0.5.8 should work a lot better. I've also made …
spx —
0.5.8 is available for Linux which fixes a few important problems. So this build should work a lo…
I second that. As an indie game dev who's always worked in C (because of a severe aversion to C++…
Todd —
Ryan, Thanks a lot for sharing a relevant, concrete professional testimonial! To be more concrete,…
spx —
Also good thing is that I was able to reproduce the problem casey had on stream and have an idea w…
nakst —
I also use FreeType for font rendering, but I added this extra code to reduce the colour fringes: …
Hey there, hope you're doing well! I'm writing a program in C and have been trying to debug it wit…