I am not sure if this is the right place to post this.
I thought I understood * but apparently s…
Thanks for the report and extra info. I'm not sure what I can do about this yet, but I'll take a…
I don't have anything like this yet, and I don't recall anyone else ever sharing one either. It …
You can do separate rendering loop in show-error-message function.
It's a game, so yeah it's performance critical but setjmp is only called once a frame.
I assume …
If it's performance sensitive code - don't use it. They are expensive operations. It it happens r…
I'm looking for advice/opinions/wisdom on wether or not it makes sense to use the somewhat obscur…
Guntha —
Hello,
I presume you have one VS project for the platform-layer/executable and one project for t…
If you enable optimizations in your compiler it will used SIMD when it can find opportunities to …
...
This is awkward.
Thank you, haha.
hey, im just now learning about 4coder and this was the first question I had as well. wondering i…
Do you have these bmps downloaded? They are available in same sendowl account where you download …
testfonts.hha
test3.hha
test2.hha
test1.hha
Those are the files generated when running the test …
Make sure assets are built correctly - check the output in data folder, it should contain bunch f…
I really hope that this is the right place to post whatever issues I'm having with the code.
Eve…
Because because libgcc dosent have memchr here is my
I assume you mean glibc. And glibc has memch…
bewwys —
mmozeiko
Can you show your implementation source?
pcmpistri instruction.
Because because libgc…
Can you show your implementation source?
glibc provides optimized string functions. That include…
bewwys —
Hi everyone,
I'm coding a C standard library for school.
When I use the bench toolkit to compa…
Mox —
As per request of Miblo on stream, here is little write up about my debugging experience so you c…
Mox —
I felt like debugging today, so I took a crack at it. While I'm pretty sure Casey can find it fas…
I believe that VS built in edit-and-continue can do most of the same in that regard.
It's not qu…
Hi,
In episodes 21 and 22 Casey implements dynamic loading of the game's dll which enables him, …
I also do all my debugging with printf. I feel I get to "know" my code better that way, and as yo…
I had the same experience with XCode, it started to skip breakpoints after I updated it to versio…
At the start of the year I switched to using my mac for programming instead of windows. With it c…
Hi, I'm on lecture 7 and am a bit confused about the stretchy buffers (SB) that get used in the p…
Hi everyone,
i made another release for you all ;-)
This release contains several bugfixes, con…
Great explanation. I do something very similar in my engine (www.fireflytech.org). Binary seriali…
Not thread. That's the point of fibers - they execute on same thread as "calling" code. You basic…