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Simon Anciaux
I didn't rewatch the episode so maybe I'm missing something. If the code is waiting to hit 33ms an…
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Joel Davis
Hey I thought this was might be useful or interesting to people here. Disney released a couple of …
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Ryan Fleury
As I've written about before, my primary roadblock in developing has been making the game legitim…
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Jim R. Didriksen
If all you want to add is a key combo to toggle fullscreen you can go in to the file "4coder_gener…
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Oliver Marsh
Looking forward to it!
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pragmatic_hero
Like I had to have something compiled on linux the other day for work. My GOD. I have to use a too…
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Ryan Fleury
Hey Simon, thank you for the comment! This is very valuable feedback. I'll directly address your s…
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Per Vognsen
Those first few streams weren't intended to be anything other than Python/DSL warm-up. I tried to …
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Per Vognsen
Right now I'm intentionally not cleaning up any memory since it will be handled as part of an aren…
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Per Vognsen
Yeah, the problem is that Google Drive fills up and I have to manually clean it when that happens.…
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Cameron
Thank you jim0! I tried a guess of alt+x + toggle_fullscreen with the underscore as I saw this fun…
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Dan Zaidan
Oops... :D Thanks for the heads up. It was a problematic dropbox link indeed.
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Jim R. Didriksen
Press Alt + x , then you write "toggle fullscreen" and press enter. :) If you bought the full vers…
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Cameron
Heya folks. Just got 4coder a day or two ago. Is there a keystroke for fullscreen? Thanks!
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Anders
Thanks for the replies! I'll be sure to check every episode in that guide and it's only even more …
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Simon Anciaux
The link to the image doesn't work, maybe it's a private dropbox link ?
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Simon Anciaux
Could you at some point summarize the state of the different projects related to HMN ? For example…
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Randy Gaul
Ended up having that small game jam I mentioned. Was a success! I had no feedback on the headers -…
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Dan Zaidan
Hello all! I have just finished implementing the graphical debug display of day 180 (it's really c…
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Chen
Hi all! Sorry for the inactivity. School got in the way and I wasn't able to work on Monter much i…
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Ryan Fleury
Hello, World! I'm Ryan Fleury, though some of you probably know me by my online alias "Delix". As…
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Mārtiņš Možeiko
Some of his headers are already there :) tinysound, tinyfiles, tinymemfile, tinyfile.
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Taylor
Hey Randy, looks cool! Have you seen this list of single-file libraries: Seems like your headers …
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Taylor
Sounds cool! It's missing Sparkle.framework in the bundle, so it crashes on startup: Also, I'd su…
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Taylor
C++11 has nice support for lambdas too, so one can do: Use std::function for the callbacks. Anoth…
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Maykeye
Generally it would be nice to have plans. At least similar to or even better - precise formal spe…
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Finalspace
Hi everyone, i have another release for you all ;-) This release contains a few bugfixes and a cou…
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Bill Strong
Well, does the fact we start out intending to create a 2D engine and spend the first 300 or so vid…
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pragmatic_hero
I don't know. That's why I'm asking. I certainly haven't seen them used in making games. Perhaps I…
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Karan Joisher
Hey @DanB91, if possible can u share the code? I am having latency issues with ALSA and it wld hel…
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