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simonWasHere —
Yes, now pretty sure it is the file access time that is the problem, because updating it with this…
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simonWasHere —
Have now seen it happen with a file on my main drive (not the subst created one) and that isn't un…
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Ben Visness —
This may be a bit of a tangent, but you may want to consider different downscaling algorithms. In …
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simonWasHere —
It isn't rebooting that resets it to happen again, although something did, maybe commit/pushing to…
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simonWasHere —
OS is Windows 10 Home, version 1803 build 17134.165 fully updated. Using git for source control, t…
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Mārtiņš Možeiko —
Sure, I'm not saying you should use it. I'm just saying to check its features. To get users to use…
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Allen Webster —
I don't know, but that's a pretty serious problem. The ! indicates that the file was changed outsi…
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simonWasHere —
Hi, Since upgrading to version 4.0.28 from 4.0.20 I am often seeing a red exclamation mark in the …
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Finalspace —
I know there are plenty ones out there, but as usual i want to write it myself. So i am not in se…
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Oliver Marsh —
Ah nice! I'll definitely be referring to this post when I make the foray into 3d.
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Mārtiņš Možeiko —
Check out . This is my go-to image viewer on Windows for many years. Super fast, super small - on …
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Finalspace —
I am in the process of writing a image viewer, to build a replacement for the extremely slow built…
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Mārtiņš Možeiko —
As far as I remember that does not work at all. Once you instruct VS to build something while you …
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Jack Mott —
Did you get this working? It definitely works fine, you set the platform layer as the startup proj…
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Chen —
Thanks Oliver! Good question. The staircase is approximated by a convex shape that I hand-modelled…
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stevenjohnson —
This is a great idea for a game for children who can help in development. My younger brother, for …
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seventh-chord —
There is a attribute you can set to choose between the window and the console subsystem. It is me…
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AlexKindel —
Thank you! One other thing along these lines: my understanding is that in C, what determines whet…
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seventh-chord —
I have used rust to write applications that make use of the windows api, so I though I'd chime in…
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Oliver Marsh —
Looking great! Thanks for another great blog post Chen. I was wondering how the staircase is hand…
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AlexKindel —
Oh hey, I've been thinking about doing a project in Rust. Have you ever written a Windows program…
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AlexKindel —
For what it's worth, as I've forged on, the program has ended up looking like . I feel rather bad …
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Chen —
Thanks Ryan! I totally agree that collision D&R is one of the most difficult, if not the most diff…
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Ryan Fleury —
I just uploaded a new devlog diving into The Melodist's metaprogramming system. I hope you enjoy!…
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Ryan Fleury —
Nice work! When working on some 3D projects a few years ago, I remember collision detection and re…
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Ryan Fleury —
I've known about this for awhile and will ensure that it is looked into by the team, after which I…
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Lucian Radu Teodorescu —
I finally finalized the blog post with the proposed design of the new Sparrow type system. It is s…
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ratchetfreak —
Thanks for the help ratchetfreak. [/quote] It's the entire point of VAOs, it also caches the GL_E…
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Oliver Marsh —
So if I keep the vao handle around I don't have to call glVertexAttribPointer each time, I just ha…
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ratchetfreak —
You can fix the attribute locations using glBindAttributeLocation before linking the program, then…
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